Result for 28F8C29ABC92D041921DD75FCC4765141262B329

Query result

Key Value
FileName./usr/share/doc/libkido0.1/changelog.Debian.arm64.gz
FileSize217
MD5087C3BE214F53DE0E4E2DC787961297D
SHA-128F8C29ABC92D041921DD75FCC4765141262B329
SHA-2569F4D135AD469C8A3121EC4BB97A70525FC858F84355F9BFB6538E02C8CB2FE6E
SSDEEP6:Xte2i3+5EwKbzSa0wHdnabOcAu1u+oPqk3bS/fjM/:XDir00laKxC1uqkL
TLSHT19ED02357344275015C534BF1C507517E8596353F4939C0744704E99635401DD43DA067
hashlookup:parent-total14
hashlookup:trust100

Network graph view

Parents (Total: 14)

The searched file hash is included in 14 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize59242
MD54AA5CCDCE92302D096FD51384A271386
PackageDescriptionKinematics Dynamics and Optimization Library - gui library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-1F9EE6C1FC13A953FA520F813D92CD85296057ABE
SHA-256A41493B33C5C781D018F720DEB5010E67C4F501B9AE253EE104EB1D99BB4095B
Key Value
FileSize11234
MD5915315D47DA30035CD244E31AE22C4D9
PackageDescriptionKinematics Dynamics and Optimization Library - optimizer dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains NLOPT optimizer headers and other useful tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-nlopt-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1644799FAACD5A75B78AB7EB9F0DD99CDF6724F20
SHA-25696C6EA9EBCC500BC5E4B10029E5CCB2BE9B128BD024E4426E88220875BD8E15A
Key Value
FileSize183340
MD5CD73C140CB7D3F8D732166ADC54F5CAF
PackageDescriptionKinematics Dynamics and Optimization Library - utils library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the KIDO utils library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-utils0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-159A386B06CAC704ACC631FB96E8AE594616B79E1
SHA-256046EE1CD46B7D36052408CCD4E124B3164FC842A05ACD25A3E8E9D02C8CB68D1
Key Value
FileSize33204
MD5E4E4B2CD940FB3CD4C775A233007275A
PackageDescriptionKinematics Dynamics and Optimization Library - gui dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI headers and other useful tools for GUI development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-145053C5EEFBA54093ED521F3F60C73B35AC6A773
SHA-256EA3BA66FCCA9BFC893CAE595CCA3FE077C1191ED6457A9FAF33EE2311D9B69A6
Key Value
FileSize22624
MD5A9CE30FF64A735429A3DC388269F01E7
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1FF9739C9D0B80F0C4597EEDF5C1EF9672DAB8A21
SHA-25616C91D5C41D78BA220CFE29D9FB8828B22728FF445A0920CCA82C6D8FBEB7133
Key Value
FileSize127440
MD5F11F93BAB3941C588BF26B547CCD8C7D
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the GUI OpenSceneGraph optimizer library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-1D7D5A1CA2250DFEC6558C0626663AD5CFE0F6459
SHA-25640F9EB3B8BC7C5017BBC52EFA746314A4AE95E0133F41CCC5DF109004402C9E0
Key Value
FileSize135760
MD5BF59923B9C55C01B2C75BE93A4A69853
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1D19F833D0B7A170D1BBFFB5742549717C25B17F9
SHA-256052DDFF6C5B73289B62484D4817BF5648BFA03CC2D9D84949CAC6829F6D5322D
Key Value
FileSize11806
MD5C3BAEA395E86A875A103040EB7A7EC49
PackageDescriptionKinematics Dynamics and Optimization Library - ipopt optimizer dev KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains IPOPT optimizer headers and other useful tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-ipopt-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-124823DD235EFC95565040B8FF441576078F26191
SHA-256A72EE7066CE999E8F51D1A767DB0897FFA6FA447CB2947689DFAB34BAF1710CF
Key Value
FileSize16028
MD5483CF9911BBDB41833F49B8DE76CA801
PackageDescriptionKinematics Dynamics and Optimization Library - planning dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the planning headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-planning-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-10F03D08AF95B6A0F4763ABDEA90010A0FF980EDF
SHA-2562C8739473C53A44048FF4F22A1BC5C5276808C21876BA19D5EDDFE2FECBB73C7
Key Value
FileSize22964
MD53C9E279FA50BF0444A646BC39BFE4E4E
PackageDescriptionKinematics Dynamics and Optimization Library - ipopt optimizer lib KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the ipopt optimizer library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-ipopt0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-10ECB253513C58502134C3C510CFD4F9997818A0E
SHA-256274C7763EE24A0B74DBEAE3B9B68571B48FAC6FDB5D085B15682FDF421D91E3D
Key Value
FileSize19216
MD536090065A764CDEC5D81DD6E7C71F5F8
PackageDescriptionKinematics Dynamics and Optimization Library - utils dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains headers and other useful tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-utils-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-12FB8E962DE1064BB743EA8224ABD0A696194043A
SHA-2565508EC3E50E75B0C4AF566DD09B2EB2200286D30965D993ECA29DDBF75EBB834
Key Value
FileSize760456
MD5AA0D2AA64F166B69C62EAE8BDF891112
PackageDescriptionKinematics Dynamics and Optimization Library - main library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the main library of KIDO.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-13A70DBD5AFFA0D43EE1F56935D80D2453A386C8E
SHA-2565FE95456FAA8FA693A6F2F56FF22678A3BF975C1C18DED28707C2EFA55534C31
Key Value
FileSize105688
MD518C6FCCBB8A771B119576647585B7D54
PackageDescriptionKinematics Dynamics and Optimization Library - planning library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the KIDO planning library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-planning0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-158CAA7C70E87842E9BA5C8F769BCE35E7D1EE2A9
SHA-25629B9ABDAEBB9529D3238BD2EEBB10493C541E6C0ECCAD7C7CBD1BE1D2606AD6D
Key Value
FileSize20660
MD558F124D461407DC81090A63AC1375F26
PackageDescriptionKinematics Dynamics and Optimization Library - nlopt optimizer lib KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the NLOPT optimizer library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-nlopt0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-15E8270B8814628E953EE1E60AB7FE91DD0453831
SHA-2566C0D31EF8DCA8051848C1B2EB3D63FC6F0E1C49E083B9557D8A0778FCD80038A