Result for B4F9E850FF7C1C391C5CCFFD4EF9474B082AE6DD

Query result

Key Value
FileName./usr/share/dart/cmake/dart_collision-bulletTargets-relwithdebinfo.cmake
FileSize987
MD5898E7D0A3FF991CED6A8B9FD8782EF55
SHA-1B4F9E850FF7C1C391C5CCFFD4EF9474B082AE6DD
SHA-2568DD2D52D13ADAB54B87257FB25E599A095C4BCAF3FFFB069090BC3FF308355D2
SSDEEP24:x3m7dS0qUMYALpfgXIR0yFHmfh5P5nHKjUu:FJUMGyFY1SUu
TLSHT1B2119C1E4F88A5A341A6EE4525C321F4E076D3F686CA391DB10512AD226191B116E81A
hashlookup:parent-total6
hashlookup:trust80

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Parents (Total: 6)

The searched file hash is included in 6 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize9400
MD5E8322C7ED9F4E578268E72EB351AC2BD
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-1AD9882A744E9CEE51B9D756611D972B47DE19EA2
SHA-256B860AEA2EDC2E5F0146AECB5DF55C53151369F495D002F0A2C9F485F3BDE0E5C
Key Value
FileSize25132
MD5BA48DE6E1FAA79876044A599CA25AFA3
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-1DE60636FF5F10EC17ADF6CBAB448D1A8E83BE53C
SHA-256D09EC3E23C4C6D4172043E8D3D1E9A07113834358E60F37FEBF8B07C9AF892D8
Key Value
FileSize25432
MD5AD3035F8C7D1F6000257954DAECE7FE1
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-10ECEADF77827B69B6ACBCF0A0C8949FA4F9891EA
SHA-25639DA72928F659FE29525C9E154B92BBA3C7EBDC4B7FC7E8174D3BEE1B9C4F4B2
Key Value
FileSize25476
MD5C0DF6774EBDE6E08D9682054206A34CE
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b2
SHA-180382E94E2502393FB5AC3438507A1C595C858B8
SHA-256973E0636A004C34D50E7E58332230388CDC01D2A26F5AB785E0829E23D024D36
Key Value
FileSize25488
MD5F04C1C06D20695B6E73CA4E7D170DB48
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b1
SHA-1A5278BC3E9259BC7EFF24DF2D51258FBA82EE202
SHA-256975A173AC8FC0BA9C074580295F7BF47AF7654C1E493A22E55442170C3A021EE
Key Value
FileSize25192
MD5C98A360F498AC58DBE9A5A22CD5B9707
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-120180D3000180D984DAB9351FBC73A4C1B054896
SHA-2569AFF61C082F63CB76FBC2069FE7D7C5B7FC3AFFECD6002727CB0A254BB0F6A45