Result for A46526AFBDA8481C4227682E151021229D640DA3

Query result

Key Value
FileName./usr/share/dart/cmake/dart_collision-odeTargets-relwithdebinfo.cmake
FileSize965
MD5A5B0CB26B34D91E6845BB3399448659C
SHA-1A46526AFBDA8481C4227682E151021229D640DA3
SHA-256A17FBA446CBD73FCF366FFD7C2DD4AF433A43952407C3F7C6D34B050EB2524AA
SSDEEP24:x3m7dS0qUMYALvfgtIRv1HIJ5h5N5BHITjUu:FJUMX1aPAUu
TLSHT18111CC150FCD4AA342E7EC853CC22164F036DBEB4FCA794FB40517AE2390915012E80A
hashlookup:parent-total5
hashlookup:trust75

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Parents (Total: 5)

The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize24728
MD5433CC3F5033D1626F807ED37A74295BC
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-1AB78040040E883A671E4B7B061C4443B8E7737D1
SHA-2566C9EC853C3D0C3D0365BFCAE7B3C55C6DB48AFBE6A510345C9A9D3FDFA3C892F
Key Value
FileSize25084
MD584810AD6A9ABAB1CDF383E16C4343E24
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b1
SHA-159214368AA97A3A13F65BB84AFB19E38EEE15FA6
SHA-256C560386DB2BBFBF006C5654902F52AC0360206BB553CFDB3AC23AA4B0500234C
Key Value
FileSize25016
MD5129355C97BBE11F9C2859ECB57EB8386
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-10D8D7B11A8D8AAC05036845E974C442C8A1B2646
SHA-256297A09890F7E4154A2739056D3AA5E06CA8E8C862F49246CB62079B6BBAE032A
Key Value
FileSize25076
MD5EA68FB45AEBFD5A6A11C5D03124AE84C
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b2
SHA-19845670FBA396674D1203C2FCD93350FCDAD4115
SHA-256A8BE159AA0523F3FA4C5177A7ECC8763E6D260ECF03374C8DBFBA1FF1AF17A2E
Key Value
FileSize24792
MD5540F6EF18A8CB6CD78941EA8047D6216
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-1860ECBD5EBB9E6FB7025E2ECB968629DFE205F2F
SHA-256C1679EB7C7DD245B09B639CDC53216FB4AFBCBB3C8AD644675BC15C303EF4CE9