Result for 7BCD1A8431DBCD2D2ADE7DC71DCB5FC25840F2B6

Query result

Key Value
FileName./usr/share/doc/libkido0.1/changelog.Debian.amd64.gz
FileSize224
MD5179DBEF107CF681E628D9A89A22C61B2
SHA-17BCD1A8431DBCD2D2ADE7DC71DCB5FC25840F2B6
SHA-2568C1E5BFAA9217565A6FA9903DA1B259D2E9FBB14EE3635A20EFC2F2005DC7528
SSDEEP6:XtByV1t6Plx8mdKOUUt6qUfH3NwgtM1FrkLRNvn:XSDchdf61fH9ttCF49Nvn
TLSHT178D0232E81C9A67F790818B550909EF544AB490E2E125CC9735D37EC74240D190C3795
hashlookup:parent-total14
hashlookup:trust100

Network graph view

Parents (Total: 14)

The searched file hash is included in 14 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize19222
MD5F02DBFD1927AE3A99126FB9E9D76E026
PackageDescriptionKinematics Dynamics and Optimization Library - utils dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains headers and other useful tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-utils-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-15EDFE445E68033699EE805B49828F2A92CEA9379
SHA-25652D511EBC58674EC9C80004BA5547965A3DF1A48D2F6F32838D675C2A108DAB4
Key Value
FileSize843842
MD524AEDB96EDEA90F3906277FD2C1A993A
PackageDescriptionKinematics Dynamics and Optimization Library - main library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the main library of KIDO.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-1947465C6D914DAC5B4D83ADDEAFA994A32E2DF18
SHA-256363FAB70D590441C1F63101204B04E83AE3ABB119F73B3CA2031416CEB6FFA4B
Key Value
FileSize16036
MD521DFC7963D956615C247B012E924375A
PackageDescriptionKinematics Dynamics and Optimization Library - planning dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the planning headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-planning-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-13CFD9FE6DB89C6D93480D2E9209D93217FB18CFA
SHA-2565C6265D37B46A791FAF2A55C3E7955EBDAEB58B2E31C08731935B1B75AE50EC8
Key Value
FileSize11244
MD5D2341DDF92DBCBF4F558018C2917CADC
PackageDescriptionKinematics Dynamics and Optimization Library - optimizer dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains NLOPT optimizer headers and other useful tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-nlopt-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-138419E9EC1DFCF854907575A272D0C586FFFA2AC
SHA-256030762D0DDE4F70FC0FB82EFAFDAEF3CFBFB66B267A34C1C5E46E1C5795E9957
Key Value
FileSize23314
MD5127DB8A14280DA00E2C5DCFE8D80AC4E
PackageDescriptionKinematics Dynamics and Optimization Library - ipopt optimizer lib KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the ipopt optimizer library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-ipopt0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-12D49EF61158C555801ACA424F3DD7640023FFEB3
SHA-256A87CC414890EDA526D0054A5E42766D16FC4A3E7F7C7FBF3DF3761AAF5127B72
Key Value
FileSize11814
MD550B9E707AFCF636193036FEA52111AFB
PackageDescriptionKinematics Dynamics and Optimization Library - ipopt optimizer dev KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains IPOPT optimizer headers and other useful tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-ipopt-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1CEA4AB06DF3DF8CE05FE76F9FB55A3397800D4C4
SHA-256E10EFFE0E663B6E4B15001340611108D8F3C650670593E98CD5F261CE87856EB
Key Value
FileSize203200
MD5A907A6C1C457F8AD9CC427D4F6E122B4
PackageDescriptionKinematics Dynamics and Optimization Library - utils library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the KIDO utils library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-utils0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-1F7263A25387C79AF1864B600A3A1CB1555ADCB74
SHA-2561DEEC5300284413EAEC28DC2B59BE32A58DCF2C92F966E48E4A44644BE6F6124
Key Value
FileSize22634
MD58DA4E4D395AE37AB205D9C7CDA0C6A0E
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1072A8799FECCAC87A86AAF711D0D2D4A0947AD61
SHA-2566A69007BB5E8C4A97540BD2D71D1CFA6E13A90FA11DEF244CD4AF38E81F3F064
Key Value
FileSize135760
MD5B27185AB75C1E521194CFF328AAD3D05
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-159B7D5F5FB555A91023A0E46F15BD9C7388C7C4E
SHA-25669621B0F94EF56D126C4DC0302F35BAAECB2CE56D198CD81AE0BBAC204B8B4C5
Key Value
FileSize33212
MD5C237917AE38731147EE12CEFD0F01FF9
PackageDescriptionKinematics Dynamics and Optimization Library - gui dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI headers and other useful tools for GUI development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1B6675C5E4C63BCC1630EF3FC097F951383DF6C89
SHA-256905CEF4B468716455C34DB0661C5D06539EA2E605D919F439F42D44F3868AA9C
Key Value
FileSize115242
MD5B977315B84DBE9A4672B24C7275BD447
PackageDescriptionKinematics Dynamics and Optimization Library - planning library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the KIDO planning library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-planning0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-187A673D024ADAA7F1866774A14E2E0D6A22CF392
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Key Value
FileSize63842
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PackageDescriptionKinematics Dynamics and Optimization Library - gui library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
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Key Value
FileSize134502
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PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg library KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the GUI OpenSceneGraph optimizer library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
SHA-156E20667FE37E75C5287646EB749D00C1D891DCC
SHA-256F3AB61009FC2655F28B7AAB21A1FF11326D74C7B4345E8B0439607481BF3E1DA
Key Value
FileSize21086
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PackageDescriptionKinematics Dynamics and Optimization Library - nlopt optimizer lib KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the NLOPT optimizer library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-optimizer-nlopt0.1
PackageSectionlibs
PackageVersion0.1.0+dfsg-2+b2
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