Result for 171AAEFFAEECD8FE17346D47519047D84EF8905D

Query result

Key Value
FileName./usr/include/kido/gui/osg/MouseEventHandler.hpp
FileSize2685
MD59C73332853791F66E906D65A92200D9F
SHA-1171AAEFFAEECD8FE17346D47519047D84EF8905D
SHA-2565CD4FDD0FF8E53B12BE8A64FC0E5A664BF8DBE966637178722C2DDD1DC58A982
SSDEEP48:PDj6KPFO6rYJdUlrYJTLx132sDw53PEHA13oo0BH2hyRp7z7nuSNleM0701:bG6Y6rYJd0rYJTLx13A53PN6BWFHg1
TLSHT11F51D90D6146CEA38BA319F52B4DA785D20DD01F371328863CBEB3445F6F8AF5466E22
hashlookup:parent-total17
hashlookup:trust100

Network graph view

Parents (Total: 17)

The searched file hash is included in 17 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize22628
MD5811917DFF8500854019E4B5FBDDCBD1C
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-103BACF19E0FB63C8CC42AD624B44D90EFFD901FB
SHA-256104349624A683E76F53169B325462CB3FCEA9F15F335563C50574BAC0A5C8F13
Key Value
FileSize22634
MD58DA4E4D395AE37AB205D9C7CDA0C6A0E
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1072A8799FECCAC87A86AAF711D0D2D4A0947AD61
SHA-2566A69007BB5E8C4A97540BD2D71D1CFA6E13A90FA11DEF244CD4AF38E81F3F064
Key Value
FileSize16748
MD5094D23FBD0BE3B1B69C29997B7142C84
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2build9
SHA-1115771D482694541333CD7852F3334BD77531EE8
SHA-256C853C86AC24FFB3CC642BF30AB5755233057CF43B82A1005DF53126572423314
Key Value
FileSize23060
MD516D2B5833409FB1203C8F1EA82017BB2
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-12E6C291E3FB281B34FA37A38F970B4C9BBE46E67
SHA-2561D75D76620E649C64A805A83BD6B8C59294510C00A2AA2C83CA0F85EFE0B75E9
Key Value
FileSize23056
MD5A1695E5AFDC8466E01A7B111881E79C8
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-1409344EFF1B52078EC93797D8C3D3ED4815B1EAD
SHA-2562807122F217FF27646084C8D2DF6AC3134B66A70B76CA56E9CE3AA1F4E66BCB7
Key Value
FileSize22634
MD5B854647363650F0CF7910BC83007DEB5
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-1444DA2967BB2661BA2A43C117A7B3ABD639B7638
SHA-256C37ACBC4247305BB28082A9FFCB5B3BEC1D8676206E770350C3B654E60B4537A
Key Value
FileSize23064
MD53BFE120267F5652859A0C5063896CBFF
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-17BDA0E16203A4F9BA268360875983ACCC43CE3B6
SHA-2564ED93A1D8CF545DDD1D32342B7777F0C006C36D56CAED104DD47662E6AE243D9
Key Value
FileSize23072
MD55F1CE7240F2912CBF6ED6B0CD4BD88BC
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-191ADCD2639C8FB5EBB522733C764019E00AFEAFF
SHA-256EB1FCEF3775242B3BDE21B3A4A1F04AF78B9E4E62EA64BCB374A6F081CDE1168
Key Value
FileSize22638
MD5389177B1835178A53F85B532379D367D
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-19B7FD4F03F1406FAE8ED28FAA35F60709EC7DE9E
SHA-256396F178D78DDFE7DBFD5519615566315AD9DCFC1C6F18A868D9A4FE1E4161AEA
Key Value
FileSize23068
MD597DA4320F2A66AE7221F3D04D5A63A48
PackageDescriptionKinematics Dynamics and Optimization Library - gui-osg dev files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-gui-osg-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-19E06113126BEC04FA6B91894110765F9192875E2
SHA-25612141AB9CF85171AAB21894953B8DC9E6F14B41310D45ED9C6B5DD1C23784230