Result for 05650FF922835EED398684DD65EABFA73455C27F

Query result

Key Value
FileName./usr/share/kido/KIDOTargets.cmake
FileSize3641
MD55FC08CF0F3E1B1FEF201BC271B8E5A8E
SHA-105650FF922835EED398684DD65EABFA73455C27F
SHA-256AAC00831610200069907D76F18C99C73A5C5380D71673F6A62B12A3C8FC6C943
SSDEEP96:ZNz5rU4EhouxmgKT3kOu4+jDYAYT7hPT/L+XmNbUM:5x7lu4+jDYAYT7hPTy2P
TLSHT149712F271F1B46E127E7C6A26A959117D0A290BB6F03116DEC4D720C32ECA584B9F267
hashlookup:parent-total13
hashlookup:trust100

Network graph view

Parents (Total: 13)

The searched file hash is included in 13 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize136036
MD560C683443BA57D9A4DE53330EC2E6167
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-1000D7634EE1E434F7624AC5FA5DA54A47D86480E
SHA-2563CD16D589936CB3C9E0EDD02328CDD01F43E4E6AC7D473621A636E2F18EB291B
Key Value
FileSize135972
MD57E7BA6E64F974824A04A31FA88F19594
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-13319E4CE762C5E08CE044B09D2872F00685C9A63
SHA-256F815D3C8EDA2C2860AEFEF81E12D4F7B4D2377C95C5F9A84155B026635557386
Key Value
FileSize129476
MD5C21990F98E196A7E28FE82846E485900
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2build9
SHA-166F015E12184FCC584B887143B471595414F7B32
SHA-256B1933A727515DBCD733CE8EF135FD801C6931EDB7A60F3C87E917A7F235D03BB
Key Value
FileSize135764
MD58837230DBEFA1C0809B914AA3370931B
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-180CB7028CA40098F78973988D365B55076278990
SHA-256D9881189FD85F97C95A44C4F0F1C73906FFEC37B26731F3A683A92F792B2BC1C
Key Value
FileSize135824
MD543033BA5A0C75C8A0732726C99F157E0
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-151324FDFBAC709ADF1C102A3E6BC22F26CCC01E6
SHA-256F77715429FBB27BCDFD5DD8941948C1836BD6F6172124DDDABBF444AFFB656C1
Key Value
FileSize135960
MD51C6AA9083FE8B8DBD69EC26611DC5113
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-19F87A85EBB96231363A233F60745FDA36E964B98
SHA-256CD57AE64528B386C672B5D0CBF88A2A7A844AF9AF63C168D295B96D3C712AB7E
Key Value
FileSize136004
MD5C960089B2B681E8BA461605E290CCD4E
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-1FCE8A4C49157D8DC2DD34A97902609208EC4D641
SHA-256DB8A81DF95FDD03F7400910DB8499B65D29DF65AF592786B86B0DBDD27055E0D
Key Value
FileSize136000
MD514B22FB17E1BB9152D9E99E5B3BB9DC8
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-1CDE8D15C9ECCBB732884D8BCB0ACB8A4CB130C85
SHA-2561D05FD9C4EBDF6DCCF24F00E0C3CDE0AE840D34776BCCA1D326E6C33D351738A
Key Value
FileSize136000
MD5D031198555B7A29FFC91A213CD4E76BE
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-19711D06E0F2582E012D4EB775D96AD55974789D2
SHA-25681D2730B593F793B442DEACEC24C78B00B8DFD0228A683DB2E8F6C5CA1F76229
Key Value
FileSize136028
MD5A10ECA2185DFE920CC5238713E676688
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-122A49C680E0AF7127B10E306CD6D9A234CE4D638
SHA-25690D981FFD8FAA29100DB2ECFF4E4B09E7659050EBC5AB5549864E3D947742755
Key Value
FileSize135780
MD5C006F11A0932E09F430F528AD7FBE5F8
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2+b2
SHA-14E918EE166CD263A6217AA6F21A91BD3F1BC2318
SHA-256D4FC9C37E159636F2E9A196EFF84F4FC936D50538F0B326C8C1F16EDCFF32697
Key Value
FileSize135992
MD5A7034FD7F5E9B4A142026E368E1BD3C1
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-6+b1
SHA-1A0ACC526EC2B8627CE6679AD6631F1332EA12B5A
SHA-256A13ABA4EFCD451B43A3C99371FE247FC4A69430DC81525694D549F75F74EC761
Key Value
FileSize129500
MD5DB4A22E06A1C62701D25A030A5EAF834
PackageDescriptionKinematics Dynamics and Optimization Library - development files KIDO is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. KIDO is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, KIDO gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. KIDO also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, KIDO uses FCL developed by Willow Garage and the UNC Gamma Lab. KIDO has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibkido-dev
PackageSectionlibdevel
PackageVersion0.1.0+dfsg-2build9
SHA-170AE3598C9C1090E9C147D84D1380F9CD8B5A6C4
SHA-25660504A2DB0331C8951A9B99D1817F9AE5736DFFE7E484719F7E197D9E830A9DC