Result for FF4E4A46D8BECD5237BA25E9F143CF59D5654D97

Query result

Key Value
FileName./usr/lib/libassimp.so.3.0.1264
FileSize6763368
MD57C08BE274DFFCFF4446AFDA8A69F8B83
SHA-1FF4E4A46D8BECD5237BA25E9F143CF59D5654D97
SHA-2569DCD280BA6CB53C9398EFE0BDB283BB66F799C131CD0176C18E09BCCDFC20A4F
SSDEEP98304:AnJzHnVlWYyyNmQdTa638GBAVOHT89A8kdHRwEwpcUXPSNETRNnIL2yLccKFP:5qPM6xNw
TLSHT130660853B8A60ADDC17CDD34D596EE72B5637C398630662323907A2F09B6B404F6BBD0
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1424364
MD5C3F6385781BB2044731CC64DA1011F92
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp3
PackageSectionlibs
PackageVersion3.0~dfsg-3
SHA-17262FA1F63F301E492C8D3C14245BDAE7E21FA0C
SHA-2560F1AD59974B13DDCCE190D98675EBE163D504D9B92DDF6D046A3B1E9D7B4EECE