Result for F9BA4531BCD6D1C8A762F2A44B3829D0BDC0D6F5

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/libguichan_sdl-0.8.1.so.1.1.0
FileSize47040
MD5E95D93AB6A1E63C08BCD3150F782B834
SHA-1F9BA4531BCD6D1C8A762F2A44B3829D0BDC0D6F5
SHA-256A0188C839B6BEFC3BE3DEE4F72B15280EFFC146FA410D161493526C2D62F9F0E
SSDEEP768:qScEq9DbNErglgC7YrH7WsQGOL11/RfkfkK5an3z:wN9DbNE8lgTrHY1X
TLSHT1B323081DFA8D9922C9D7DB7C398F0362B2479D88977283D37110834C6FA918C5E78A98
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize26832
MD554216CBC8E581AC8B3A5107EE345826A
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-19ACB5C63C03C6867F6CCB15B397D892B1EDC0D2B
SHA-2560C98F8398A625EF2DB6E29B0422A81A8F48B9637C8388C0D10364F7CE8C990DA