Result for F80E31FEC408E0AF40E7D6532A366B2605DCBAF1

Query result

Key Value
FileName./usr/lib/libassimp.so.3.0.1264
FileSize3493408
MD57FC6BD8F96F19D99E1F3759DE0014494
SHA-1F80E31FEC408E0AF40E7D6532A366B2605DCBAF1
SHA-256C3751AA3D32A24E41A2FCFB5ADB6B80415D38F9D5E477D8F2981BF66882C9CAB
SSDEEP49152:R8FUhz9G079ZdNU1vl5Rc8BcYwXIkU7P5HfVf4Cr0zk:OGhz379JwXRN2F+O
TLSHT19CF58B6CBC271853DD6AC03CBDC73C53AE19181BE8B52C749862265C2B6527C75EB2BC
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1169106
MD519CC80D3A04545E546534D74E49802F6
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp3
PackageSectionlibs
PackageVersion3.0~dfsg-3
SHA-177F7C29F339F9C7B0FF2F6F412DCB2A611945697
SHA-25681756B759AA753351504EEE1F28B312B26CFA28D8F3F85B47E24992A9B7E4344