Key | Value |
---|---|
FileName | ./usr/share/doc/libode6/changelog.gz |
FileSize | 13599 |
MD5 | 795D5CA98DC17E9E8C325CBB42214F56 |
SHA-1 | F7C12C78262FC70F0C8B3E1C5E0D2B03141AFB06 |
SHA-256 | 973A5EF2E1E6FA54A76C291FB658732F9316188CA2623055BCF4E0332B705267 |
SSDEEP | 384:QRDaYWakg+ByVk+qe9l5b/SrVrVFGtuUMXPvEJnb:eufakgz2+qmRiLG4lHEJb |
TLSH | T1CB52BF61E8A5B2EFCC6034298E4BD8895C5AE3CA3D83560A0FA8C8F4B7550156182FFD |
hashlookup:parent-total | 20 |
hashlookup:trust | 100 |
The searched file hash is included in 20 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 475002 |
MD5 | C0FDBD2FE995BB87F81705F65967B7FE |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 1A1F939B6B9A516E0ED375AAD70BAC84D6878808 |
SHA-256 | 29B97D494EE65B572DB85D81938FFD70C8BBF3F7B2B64704E2443C0E6365C201 |
Key | Value |
---|---|
FileSize | 501834 |
MD5 | 6850CD9F9A559DEB44546EF669E46A39 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 2201370804420796C24E932E72AC304F36C2458D |
SHA-256 | 89A9BC72EF1785FB41D9A969352A4A729A5F2A7CDFC55B63E26DBE4555FC6BA1 |
Key | Value |
---|---|
FileSize | 328430 |
MD5 | F27097A480E9FF58E0FDE93C86AEBF64 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 314D1890996DA1057E5A12E25CE0AE61084915AD |
SHA-256 | 28186E01CD35EEC94DF22AEDEB5B49EF75CAB9C1FA847B863E767B1578A74192 |
Key | Value |
---|---|
FileSize | 362222 |
MD5 | A10D8F9FDD0238CE06A15C95985D5073 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 4B4047E5286CB0CB7599AFF9B39FE2F7AE131CA2 |
SHA-256 | 840D1451F4649C3CD49F24162E26C6FB5D48BAE97A8FB1C5089A2BB09D1CBB76 |
Key | Value |
---|---|
FileSize | 364220 |
MD5 | 8E0B6366D12E381C8C9FAF19BB38735A |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 5245C89E2BD8848002C6F750694E9208278D94E6 |
SHA-256 | 3C17FDC60CB0D33F7E1731B855A5127B0D8BD30F2100A4161604C9AC2CFC9AA6 |
Key | Value |
---|---|
FileSize | 475528 |
MD5 | DA547428E2CBCF168FDA969BCE3B52DA |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 5D443B729B5D6B337FDBEAD03D1BFE4B39D8818C |
SHA-256 | 466014DFE1A3681A086CA1C215256E563C074C3982A03989C4487075E551820F |
Key | Value |
---|---|
FileSize | 362498 |
MD5 | 8647087BE965083FF17C222F48E3F9AE |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 6840A0FE85497F970B83352E4BF6195468333297 |
SHA-256 | 92DCFEA85E611C3B631A6F09FE6BC0D8A1D056653C56E719175A8D67BD48F23C |
Key | Value |
---|---|
FileSize | 419800 |
MD5 | 09FB58377E93865A6F0FBE24E7013904 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 6F41C4AF853C29E33D0E1A950DDCE4773DCF2642 |
SHA-256 | D9AFADC9DF73F3366D7BF97517B910F06D26D77094D571623B76EB489A0DEE3A |
Key | Value |
---|---|
FileSize | 382946 |
MD5 | 86FBEAA479F7A64580D3AD8AF14E93DD |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 7B3BB04AA4FEFCF7954C1024E3BAE039D3CD201B |
SHA-256 | A57E7385101DEA33051162E818F70C899959F916DACFFDE803EF21680F783642 |
Key | Value |
---|---|
FileSize | 521988 |
MD5 | 2C7E8131F1516CE3ABBCF22246D51AE8 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 7CE56DB0A26A26FD6D64EA77F0AD7883F889F64B |
SHA-256 | A6F416E01DBE034350A292EF9433AEF15AE2D1BBC37A50EB41CD837D1238A2F7 |