Result for F7C12C78262FC70F0C8B3E1C5E0D2B03141AFB06

Query result

Key Value
FileName./usr/share/doc/libode6/changelog.gz
FileSize13599
MD5795D5CA98DC17E9E8C325CBB42214F56
SHA-1F7C12C78262FC70F0C8B3E1C5E0D2B03141AFB06
SHA-256973A5EF2E1E6FA54A76C291FB658732F9316188CA2623055BCF4E0332B705267
SSDEEP384:QRDaYWakg+ByVk+qe9l5b/SrVrVFGtuUMXPvEJnb:eufakgz2+qmRiLG4lHEJb
TLSHT1CB52BF61E8A5B2EFCC6034298E4BD8895C5AE3CA3D83560A0FA8C8F4B7550156182FFD
hashlookup:parent-total20
hashlookup:trust100

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Parents (Total: 20)

The searched file hash is included in 20 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize475002
MD5C0FDBD2FE995BB87F81705F65967B7FE
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-11A1F939B6B9A516E0ED375AAD70BAC84D6878808
SHA-25629B97D494EE65B572DB85D81938FFD70C8BBF3F7B2B64704E2443C0E6365C201
Key Value
FileSize501834
MD56850CD9F9A559DEB44546EF669E46A39
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-12201370804420796C24E932E72AC304F36C2458D
SHA-25689A9BC72EF1785FB41D9A969352A4A729A5F2A7CDFC55B63E26DBE4555FC6BA1
Key Value
FileSize328430
MD5F27097A480E9FF58E0FDE93C86AEBF64
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-1314D1890996DA1057E5A12E25CE0AE61084915AD
SHA-25628186E01CD35EEC94DF22AEDEB5B49EF75CAB9C1FA847B863E767B1578A74192
Key Value
FileSize362222
MD5A10D8F9FDD0238CE06A15C95985D5073
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-14B4047E5286CB0CB7599AFF9B39FE2F7AE131CA2
SHA-256840D1451F4649C3CD49F24162E26C6FB5D48BAE97A8FB1C5089A2BB09D1CBB76
Key Value
FileSize364220
MD58E0B6366D12E381C8C9FAF19BB38735A
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-15245C89E2BD8848002C6F750694E9208278D94E6
SHA-2563C17FDC60CB0D33F7E1731B855A5127B0D8BD30F2100A4161604C9AC2CFC9AA6
Key Value
FileSize475528
MD5DA547428E2CBCF168FDA969BCE3B52DA
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-15D443B729B5D6B337FDBEAD03D1BFE4B39D8818C
SHA-256466014DFE1A3681A086CA1C215256E563C074C3982A03989C4487075E551820F
Key Value
FileSize362498
MD58647087BE965083FF17C222F48E3F9AE
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-16840A0FE85497F970B83352E4BF6195468333297
SHA-25692DCFEA85E611C3B631A6F09FE6BC0D8A1D056653C56E719175A8D67BD48F23C
Key Value
FileSize419800
MD509FB58377E93865A6F0FBE24E7013904
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-16F41C4AF853C29E33D0E1A950DDCE4773DCF2642
SHA-256D9AFADC9DF73F3366D7BF97517B910F06D26D77094D571623B76EB489A0DEE3A
Key Value
FileSize382946
MD586FBEAA479F7A64580D3AD8AF14E93DD
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-17B3BB04AA4FEFCF7954C1024E3BAE039D3CD201B
SHA-256A57E7385101DEA33051162E818F70C899959F916DACFFDE803EF21680F783642
Key Value
FileSize521988
MD52C7E8131F1516CE3ABBCF22246D51AE8
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-17CE56DB0A26A26FD6D64EA77F0AD7883F889F64B
SHA-256A6F416E01DBE034350A292EF9433AEF15AE2D1BBC37A50EB41CD837D1238A2F7