Result for F5991EF161DE7DF440EC7CF76379AD0CAE259D1E

Query result

Key Value
FileName./usr/lib/s390x-linux-gnu/libBox2D.so.2.3.0
FileSize228144
MD5FD68338FF7362C8C0FC5ECBEAE61EC58
SHA-1F5991EF161DE7DF440EC7CF76379AD0CAE259D1E
SHA-256E09DC95287FA287ACE2EB53E85386895E618C7E5DF76D24F800DC0860AB532F1
SSDEEP3072:p8zW9N7hPkyEhxdyiceRW6Cja4JC7vgVJPOJ9LxZuRhxRHZK035/MCbMfMIYgghW:B7dNRhP59J9ojYjCc
TLSHT1A4244A973F648C6AD43C9F3D82D707B153673E220DD0B94A465D932A8CA33E85E09FA1
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize81500
MD55A67C1C46B39BC24657D203E18BD7365
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-5
SHA-13EA5AA8BEB9E5ABC3CD853AE2327AB8DA7344B1E
SHA-256978D250E2156F1E4D27EFDD46793B7CB3B756D7EBB5D7C65C6050EC865D3BCD3