Result for E22F4F472CD81B3D9769AAE9EBB93F060B3FCB30

Query result

Key Value
FileNamesnap-hashlookup-import/usr/share/doc/libode6/copyright
FileSize7560
MD519B9C49BD7FBB327D5BDBAF2BC06566A
SHA-1E22F4F472CD81B3D9769AAE9EBB93F060B3FCB30
SHA-256BCC07A51D5C541A7A24C12EB00078231CB7CFA494FEF6668868CC959C1BEFAD3
SHA-51206C801948ABFD49870BD5D98A8AE3E2D010380A165C628E954B987AD7295FCDF46F1E93EC706293C225E524661A963EBFDFCD6660220A99D3A453C39A33888AB
SSDEEP192:dDW+UWpWRWX/R/yij3KbOAuxeR+AsrnB33J3j25p43bhbqKz:HJ/R/r6bOAu2+AUnBH5jH3bhbBz
TLSHT199F1D78E264487F66DC423D13946C9CAF376B269B72E455170EEE2496F1B21709F30EC
insert-timestamp1727028835.6680334
mimetypetext/plain
sourcesnap:kJtFZ7QXNzXiTWu7gKkAyi4Jz4keYVKM_7
hashlookup:parent-total29
hashlookup:trust100

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Parents (Total: 29)

The searched file hash is included in 29 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize475002
MD5C0FDBD2FE995BB87F81705F65967B7FE
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-11A1F939B6B9A516E0ED375AAD70BAC84D6878808
SHA-25629B97D494EE65B572DB85D81938FFD70C8BBF3F7B2B64704E2443C0E6365C201
Key Value
FileSize501834
MD56850CD9F9A559DEB44546EF669E46A39
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-12201370804420796C24E932E72AC304F36C2458D
SHA-25689A9BC72EF1785FB41D9A969352A4A729A5F2A7CDFC55B63E26DBE4555FC6BA1
Key Value
FileSize363118
MD5DD751F47E764DDCA968601AC06EC7218
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibode4
PackageSectionlibs
PackageVersion2:0.13.1+git20150309-2
SHA-12F226ADF6A331AAC3AE5DB39A245F1981060BD1B
SHA-25642298084107746F8702185C5AFA3564ACEAA4E6711EB8CF953E542C80BF74161
Key Value
FileSize363858
MD5E6CE5B17358F2739024ECB9B463D6AF2
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-130DF5BCF87ED2BE2F467D5E645B8A2D911568216
SHA-2566824D38E25EE8D1950ED54391A72D3C6CCA5695322C18AD341724CD5336B3AFC
Key Value
FileSize328430
MD5F27097A480E9FF58E0FDE93C86AEBF64
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-1314D1890996DA1057E5A12E25CE0AE61084915AD
SHA-25628186E01CD35EEC94DF22AEDEB5B49EF75CAB9C1FA847B863E767B1578A74192
Key Value
FileSize362222
MD5A10D8F9FDD0238CE06A15C95985D5073
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-14B4047E5286CB0CB7599AFF9B39FE2F7AE131CA2
SHA-256840D1451F4649C3CD49F24162E26C6FB5D48BAE97A8FB1C5089A2BB09D1CBB76
Key Value
FileSize344686
MD586F928452AB1000BA012AC91AC9342B9
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-14F56F2E5EA16511652D8447290CB42ECAC913823
SHA-256D0B2C153487D15CCEB6D235503C2E9273C48CE1944A65C0C913D44285618950E
Key Value
FileSize448050
MD5412F35B6D0134150412E192D0F1BE452
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.13.1+git20150309-2
SHA-14FE4A5ABE88216DF789D504811699D6BD5CCEA27
SHA-2565C48FC7F479CC3CD58E655262DB12DA53DF22440F7210096B693E2D5B1B43D28
Key Value
FileSize364220
MD58E0B6366D12E381C8C9FAF19BB38735A
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode6
PackageSectionlibs
PackageVersion2:0.14-2
SHA-15245C89E2BD8848002C6F750694E9208278D94E6
SHA-2563C17FDC60CB0D33F7E1731B855A5127B0D8BD30F2100A4161604C9AC2CFC9AA6
Key Value
FileSize475528
MD5DA547428E2CBCF168FDA969BCE3B52DA
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.14-2
SHA-15D443B729B5D6B337FDBEAD03D1BFE4B39D8818C
SHA-256466014DFE1A3681A086CA1C215256E563C074C3982A03989C4487075E551820F