Result for E07FA72863F1AD1E0F9A159BA8B3BF6E7471C1E8

Query result

Key Value
FileName./usr/share/doc/ogre-1.9-tools/changelog.Debian.gz
FileSize15428
MD5ECC04E4DBB31BABB28F29262DDB780C6
SHA-1E07FA72863F1AD1E0F9A159BA8B3BF6E7471C1E8
SHA-256CF0DE8C1BA06C0981610B617837EBBDD65FBF738BE22279601F59886FD8CB923
SSDEEP384:u+FImIXjQPH+jbraN3lMYMmkWa+OfrHH1obE06sN+ue2tR0:u+RIXjRON3KeZODHHun+u3e
TLSHT14962E1D709D0DF3DDB7C814AD9C19A1A3DE1E1236BE81CE8143841E5FF0593139ABA15
hashlookup:parent-total29
hashlookup:trust100

Network graph view

Parents (Total: 29)

The searched file hash is included in 29 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize145228
MD5CE1C76D66FFC58303E553AF83B2DF7B9
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-1074B40D1A71D5FB4D9B2F9692E9D287614330160
SHA-256A9B2D31118AFDE7C4714E1B37F6A347056E7178E394556AD8C98769F5E001C89
Key Value
FileSize2356808
MD5A87B326D1E7E897A7D5EAD3ECCC89B2A
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12.1
SHA-1090FD507BC285FCF117C82F31D4F8153D0B39392
SHA-2561CF76501C9205A7066789BB9D735A084D6F305C83F4253ED003DF1B60A4EDA73
Key Value
FileSize993148
MD5042C36938C88879889CD1B804065928D
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10A23B9EF4E5072C1C0EB5B308C9BD815289A880A
SHA-2562A5878BD7BDF8431F8D1154E8FAFD9553BA0A8A40A3AC12EBBB184A9997170A6
Key Value
FileSize993180
MD5EB48AD7B2DDA48708D23B333D3119B9D
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10BA541C606DB38F0BBEB164FAE508D84A6BE024D
SHA-2566398B23331D580924845250C9558B8F90EC4A6ACCF4957258E11059BCDCB6915
Key Value
FileSize127808
MD51CD636A6312E7112A6F1FDCF09F6134A
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10F611DCF84A14859F8CEEC8AE0ABDCCBC3C744DB
SHA-2567D520562F86B51EDD4A4DDC2DC1C0C938997A57F7A8290FD61C9DA14B067E722
Key Value
FileSize2302904
MD5BF418ED4906996DCD3A269BD2D2148E4
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12.1
SHA-11F846139B0B8D492A4D8C49D06D896EEED9822CE
SHA-256DB72240933033BB992C8D6B253653EFE462E218E3CC9BAF1FD0921D8018D26AC
Key Value
FileSize2387004
MD59929B27B3099B805B3729EE3E1FCDBB1
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12.1
SHA-127D71AA58244B6F32EAE0A0ABC4BF7619FD0DDC5
SHA-2566BCDD2C8D4C9A6E4EBC8240BEB2012623B94A3CDF0CC48B2E8636441C76D0808
Key Value
FileSize122440
MD592B71C2409364142CEA7662E2D0CB8FB
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-12B9B1426141069FE21D4645A0DDBE64D25A3057D
SHA-256954CBC09D3DEFAF37AC0E0B3757978C17B62CE125F95A1A01F5DB48BF8F5307B
Key Value
FileSize993180
MD5DEB0E325A608E49A13D8BADDA865F9D7
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12.1
SHA-138814D2EE4A464F35C5F2B7F478A5342D34B16AF
SHA-256BA5CB1225FED9BD9A0241900FDF48371E8E4D27E08E582F2F86425272A9FE6E1
Key Value
FileSize138024
MD584FE67EC97DCF235A020AE6608B13297
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-14B32D1622E2440C71561AE43200E5DB019631C5F
SHA-2562731BDEDF7670B0B630D42E5D90E909FF7D0C5E94DAFB22C3CC4EEC84C887023