Result for DF6B45EE003A013D5034937CCAAD88F52D20A15D

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libassimp.so.5.0.0
FileSize9608848
MD501FC37BAA5388EE69F75B3FA15144E1D
SHA-1DF6B45EE003A013D5034937CCAAD88F52D20A15D
SHA-256FB1E3C64FD8B3300F627D458FA80E7FE4E4F92DD7087881F5A1D4695BDF6AB6D
SSDEEP98304:SInx0dFGhGcPTZ4zX9UniJy8P4wSGmSSGS5CtPNlB21:z6Qd40yy8z2Gt1S
TLSHT19BA63A9AF8509B23C6C02B35B05E439875462B7AD8F67016CC25662C3FEB49F0937B5B
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2152620
MD5CC582111211194064A769BC42AC17DAA
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.0.1~ds0-3
SHA-12F9159B2A70970FB7B5DD1EE4A34B9A5CA5EC5FA
SHA-256CFAF84CB9C082539226D8A3B68A4A92CEA408B6C1C7CD36C93D1C694E056F7E0