Result for DDB1CA8405C48F3DDC5BC0A43ECACFFF595ED11F

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/liberis-1.3.so.21.0.0
FileSize872496
MD584D8C7747DFB624176C8FBA520538EAD
SHA-1DDB1CA8405C48F3DDC5BC0A43ECACFFF595ED11F
SHA-256EC689BDE962E59FDDCE9ADF88CB6B8C843D910ECFEB2F0F4CB91D701730228F7
SSDEEP12288:P3LGiuPyC7siWCWYkzsPYqqBwQWw6r7t9jRbTXMkMVkwoo11:jGiuPyCJWCa4F+wQWH59js0
TLSHT198053916AF4C4F53E8F2DF355C3AA173113E9C67A5148913BEA80B88BD466CF4E82E45
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize251730
MD5C99C56831BE962774CB4A87CCD50BE8D
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-5
SHA-10C965657ED8785906E5A80F1A0F392C4EC23E35E
SHA-25675DDD9732A7DB8CD07BD396F3CE8C6C382759CA78277944AD695C14CA9D2E284