Key | Value |
---|---|
FileName | ./usr/lib/aarch64-linux-gnu/libode.so.6.0.0 |
FileSize | 973840 |
MD5 | A4A3B5A79B92504AF15269A58A0BF435 |
SHA-1 | DC0E71231BBFB19C938A2D21535DD7E95D9FF5A4 |
SHA-256 | 786D53E7DF2C5DC6B45DC180A31A2554106C2E0DFBFEB38B20C02337539FFB36 |
SSDEEP | 12288:+dEvwzAs0g9WVkciozZJS6PZ72jrtTpF7wIBVEmbbvI4jyvsZj:+GoegAVkcieJZB72/hpxwmbw |
TLSH | T156259E0DFD0C3C92EACDF5789EDA87A0B237598CE36608E37507419959C24E9CBB6D90 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 328430 |
MD5 | F27097A480E9FF58E0FDE93C86AEBF64 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 314D1890996DA1057E5A12E25CE0AE61084915AD |
SHA-256 | 28186E01CD35EEC94DF22AEDEB5B49EF75CAB9C1FA847B863E767B1578A74192 |