Result for DAA6747BD714693B6B122B86CAE5986DD29065A5

Query result

Key Value
FileName./usr/lib/debug/.build-id/42/c219b180ad0e1c8fc6bea561bcbee5c0c76e67.debug
FileSize2889824
MD56D7A1C6AB14DE198445F4F74E1D62CF7
SHA-1DAA6747BD714693B6B122B86CAE5986DD29065A5
SHA-25698248AFC9A62671F01AC0C45F127443963FE69197872A32FA72915DF0D7C382D
SSDEEP49152:uUozqutxGoF3YRTK9AXz9bf7rUY492iQ09077kl3Q8EByo00ZKFiTdM+joIiz7fi:uUozkzmY4e09i7kl3I1/bRMHI87a
TLSHT1E1D5236246EE8D81CDC6A9BAD45F79D070331CC8D9E69013C26F9A7C58C978A3B07F46
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2862978
MD5A7858A03F2CA5AC21A71CDC96F6C6E7F
PackageDescriptionWorldForge client entity library - debugging library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the debugging library.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-20-dbg
PackageSectiondebug
PackageVersion1.3.21-0.1
SHA-1248D8B9FAD5A21878458DAADD7911F8B1C385549
SHA-2564DF37E51440D28797AD952924E3D3CEB208FBDC8099F22B0B5F7AC346430000E