Result for D88E97E187326926832347D66A233DB3C9E78FE6

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan_sdl-0.8.1.so.1.1.0
FileSize34252
MD54756DACD0E2E5F1BA465FA785E6C3A3B
SHA-1D88E97E187326926832347D66A233DB3C9E78FE6
SHA-256B52B15EE1EBFCBC23A16347382978DAEAF76A0E0F4DE5EDDBA209FCC648D0F09
SSDEEP384:YM4nQ2xTcFgmsZJ2Dyvs918cvijN3MtLGf2iLtP+vNuX2gugiu2bFmghB:YMSBcFNZDYZJMxGeSgNuXPl2Mg
TLSHT1BFF25B47F5CF5C2BCCD8973494C31B12F530EEC892B7672A1618D9842EE1A886E29F56
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize25914
MD526F3DCD34F8E0CF89969D96A11CEAE44
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-1798DC0CEBF1EDB1A802A9C539F58A8113962D850
SHA-256D68564A66C816675B8A6A338147EF707138986475AB1FF8FAC4E10AC77F16FB0