Result for D6B2EF2068FF8C70FB63D6C4F97E20B94A344310

Query result

Key Value
FileName./usr/share/man/man1/OgreMeshUpgrader.1.gz
FileSize760
MD5959B42A392ADE06577B59F1DE68EDECC
SHA-1D6B2EF2068FF8C70FB63D6C4F97E20B94A344310
SHA-2562F3B42A5FBD81B62F47937AEEFFE8A7336897B50CCF4F300790BAAC6786B7E73
SSDEEP12:X37H8uIMs7yhjc8S7Mc7bj0Li9uWOzEuCzwYIEvtcilP7eqKgl:XD8u5wyhje7Mc7bwAaWIEyEetgl
TLSHT1CD01B59ABE3DF66840942C04E3E5252157351B35202BB87F2029B5FFE1CC12329FF814
hashlookup:parent-total67
hashlookup:trust100

Network graph view

Parents (Total: 67)

The searched file hash is included in 67 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize238984
MD54A42E17329E3C5C51EFEA2F0133FCE2B
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-105CBC11E28B0BBC323A3F08495BBC163653A328B
SHA-256692CC69C8DDC8A2B43627CD4E03B8DCA9D3A64F645E99CF0E953EF78E0AF8E37
Key Value
FileSize145228
MD5CE1C76D66FFC58303E553AF83B2DF7B9
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-1074B40D1A71D5FB4D9B2F9692E9D287614330160
SHA-256A9B2D31118AFDE7C4714E1B37F6A347056E7178E394556AD8C98769F5E001C89
Key Value
FileSize229748
MD569C10619D9A1FDD3B40A22F2BEF7F181
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1078AFD8D77F5A7ADB3D0CE6D908E67CB6702FCA9
SHA-256308F8C12E6A45EFB59F2CC727BF89FC0A397D37829A47F932B1F3008C4C78274
Key Value
FileSize153658
MD5F74D6139D0078CE3D115F55230A35F8F
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.8-tools
PackageSectiondevel
PackageVersion1.8.0+dfsg1-7+b1
SHA-10F3E6829A71BDBC7C43A4A0C89FBC644B6AF91E8
SHA-25641108D99BEDED8A87014D86036C0C84654D387954D3B78CEF04F6DD23BACA4CE
Key Value
FileSize127808
MD51CD636A6312E7112A6F1FDCF09F6134A
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10F611DCF84A14859F8CEEC8AE0ABDCCBC3C744DB
SHA-2567D520562F86B51EDD4A4DDC2DC1C0C938997A57F7A8290FD61C9DA14B067E722
Key Value
FileSize140940
MD50B0BE5E25C019BA60BECE05EED2F9ED8
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10F668E5C19C05E17DDE992D6D3AE3ED92A1971AB
SHA-2561BBB628EABD66CFD0E589C52EE867F76F0599BFE6E8A4B494B5753CBBA86DF07
Key Value
FileSize134172
MD54913930063634A269B66DACDBD19EFCC
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-119824EB144A1F90C5129AFA81917E469797C2E44
SHA-2563D99EADFA9B37D289E5A0770FAAB14A52618800A051A624D78574D4906866B4B
Key Value
FileSize258504
MD519A1985E62AB27319F59DB3D5619BFB5
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-1.2
SHA-11B3195A9559EFF864B3304D9662AA11D9576AD6A
SHA-256831488072D29F2625CC26115FFE437790F1C36399E13E14DC0CBA1D40DA4426B
Key Value
FileSize123710
MD5196BDE7186724A337BAFC98086CB25ED
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-7+b4
SHA-11E6A498DD34816F55BD1EEED5E9B4C62D1698916
SHA-2563ADF1DF7192F3496B4C205E1490757122D2A190C6860524108BCD83FAC8AE2BF
Key Value
FileSize215192
MD5C32E3EB3070071FD774107CA1DF94F74
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-1
SHA-12168F4393B159A1B7A40CABE4F13B98A29C6BFAC
SHA-256162E2FA80529D6FC7A1B53F809D3356353A00F1F67C4A594A4CB9FBC6F596926