Key | Value |
---|---|
FileName | ./usr/lib/i386-linux-gnu/libode.so.8.0.2 |
FileSize | 1176944 |
MD5 | 40DC75E24F9269E3C94D944CB5D3D4EB |
SHA-1 | D5CDABD300078FBF92EF19200FF58AD97B6E9E17 |
SHA-256 | 8A63F433F3E9087AA5FEE3E659AD1CE2959AE272C1E879A4AD7BDFB426795211 |
SSDEEP | 24576:17wKIYurs2g18UVgTyzqQpuaDeRXz4JlXnnYNiBO8R8/DC/Glkc:17wKIYuy18ogmzqguaSsReD8GlV |
TLSH | T19D457E4AEEA65494F2D359B0C65783F6C93C1F0E117E71B1BFAF6B097CA2A402F91250 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 388344 |
MD5 | 69780C311E2CFBCE3A1C545EBB74A2FD |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 870D060CBB0F8736EB8F762671AD7D5B34790E40 |
SHA-256 | 247ECD8A3CF6BCCDD99A65D83C3222F63118E07F39CCFC0B4597F1AA7049B3D2 |