Key | Value |
---|---|
FileName | ./usr/share/doc/libode8/changelog.gz |
FileSize | 15158 |
MD5 | AEA33694CA7333A404341C29ED11C990 |
SHA-1 | D2F6809DCA11A3DAB4EB7D3570365E1B4E33A8F8 |
SHA-256 | BB175C4C53A3E425ACABAB29CC1F9E2432BEB7019B18464F2F29D51839AA4FA3 |
SSDEEP | 384:KrUovj6oohKeI0UtP8A+iPalLUL4oxQ9FwL1d0sG1YezNz+svz:K1gce9UN8A9alLUL0KLr0s0vtr |
TLSH | T13C62D0ECAE395936E60419BA569C634A0D4A38A409FFBA8D048DC720C472470ADFD34B |
hashlookup:parent-total | 18 |
hashlookup:trust | 100 |
The searched file hash is included in 18 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 414840 |
MD5 | F44D5A00426AB8875BF91ABBB92D3D51 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 012153A6D3647CFD7353B15598CBD0BEFCBBDD91 |
SHA-256 | 1B3306E2072D376ED4528F3BBC2288BE89AE84D21C3B155BDD58C60A8203EE67 |
Key | Value |
---|---|
FileSize | 403068 |
MD5 | 96F355A838675CA6C1AD03419FE5F691 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 113BA97C4707C8B06F0458F6E801ADB45927B37C |
SHA-256 | 4446BFBB067262573649CCDFF662BF52393236F4D67E5D6E80B953C3751416FD |
Key | Value |
---|---|
FileSize | 451340 |
MD5 | BE49558D75E303A8849A64BEAE454F40 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 21AF1FF4D9600FFA6D4741A0C69CA52BB529155E |
SHA-256 | AB579E7EC2A5607CAFAB59EAE5DF133F5A415D1C3D041F33AF3D6D63452C3CE7 |
Key | Value |
---|---|
FileSize | 353220 |
MD5 | C53084DDD5288D9D1F4749A3CAAE6F74 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 42ABE49194720141045158F8C90B47138E420729 |
SHA-256 | 00A2CED88FADC5A5AEAC267A1406F21E41AB8620F29380BE140390089368ADD2 |
Key | Value |
---|---|
FileSize | 385440 |
MD5 | 003A6787B56E7A7C26296375A9DEF981 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 62BC9D3CAC9277A290ECED1ABA55C3B4FECEEE8F |
SHA-256 | A4E0748B89C67FA936BF7D0716C265548AE3111867655DEB1840A594AC25410D |
Key | Value |
---|---|
FileSize | 464700 |
MD5 | BAC86CE7AA6F101D99B8EBB0632F6B1E |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 702CE1B686DA8819EA5D828029E43E57D4D4CAE4 |
SHA-256 | 2DEF39FC8E282F101D6001BFF8C531CDD7D9797EE5EAB9B2B7A08C5E9312E837 |
Key | Value |
---|---|
FileSize | 507104 |
MD5 | 7A9178468FF8509F6A4BA55E98E0E18A |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 839DBF10443889E0FFD522229B9E9CCEDAACC4A6 |
SHA-256 | CF48F78378D53CDA9A4A09C07EC5B3C439DF9E71F6BBD3B17A6FBF62A3A7CAE3 |
Key | Value |
---|---|
FileSize | 407832 |
MD5 | 79A7DA52E6CA1B2EAB89CDAEE91A80B3 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 860E6567039471436996212058081AF96CCC36E2 |
SHA-256 | 6748926A0EA95AE28BDBE55EA339291781DE067FD1249E19146FE8F1AC12651F |
Key | Value |
---|---|
FileSize | 388344 |
MD5 | 69780C311E2CFBCE3A1C545EBB74A2FD |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 870D060CBB0F8736EB8F762671AD7D5B34790E40 |
SHA-256 | 247ECD8A3CF6BCCDD99A65D83C3222F63118E07F39CCFC0B4597F1AA7049B3D2 |
Key | Value |
---|---|
FileSize | 337692 |
MD5 | 0F90EA893A0271D4E80AB20DB8C9EDF9 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 950E31880C8F6AABB6E0F696D67431BD0B0EB0DF |
SHA-256 | C3FF357F30EA094C28F614A7813F97AB4CB8CF8EB9528BCC3FFB80E11311A18D |