Result for CC32BCDC8500DED0065649B8E3C6FB4E11E08943

Query result

Key Value
FileName./usr/lib/cmake/box2d/box2dConfigVersion.cmake
FileSize1722
MD5631A98F6F87A1AC23179171BC3DC4011
SHA-1CC32BCDC8500DED0065649B8E3C6FB4E11E08943
SHA-2561B64C4A09FE22719274A67B27E0AC06BB85CEB736256BBC8A81EBB7D9DBB147B
SSDEEP48:pifh430Y30gu/Ei30O30bUKl30gq/mmdmEGg30gk30ge630KV30trnByx30y30dN:uRguMn7bUK+gf9EG5glge/KOTXWe
TLSHT1FC31129B90485AF2A38646E356C73A74BB355151A37384E8F54AB8CC4364E3083EF3EC
tar:gnamebin
tar:unameroot
hashlookup:parent-total12
hashlookup:trust100

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Parents (Total: 12)

The searched file hash is included in 12 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD54C4C5D56272B81362D6F8A5F8817EECF
PackageArcharmv7hl
PackageDescriptionBox2D is an open source C++ engine for simulating rigid bodies in 2D.
PackageNamelibbox2d-devel
PackageReleaselp152.15.2
PackageVersion2.4.1
SHA-113528E4B82830962AD0454DC460CE92D4329CD90
SHA-2564E6433A6D99E558BCE82C321909FDE63F3225AB5A69F0EBF5790D6C00FFD942E
Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/6.7/packages//powerpc//OpenEXR-2.4.1.tgz
MD5D58BA5F0ED6C2AB7879F61890733C1A0
SHA-19C442661E561ACDEEC0E6198F9A342C355AB1742
SHA-2567BBE9B9B680EC2FA7BF5BCD73E3A528619F32E57E5F577A925F0E9BA27C20651
SSDEEP196608:OabmeOVLuyx+elQ5CrLJYBggxVzydLDuy8ewiPPF8huSFM/zr1TiqS+771RLU4:TPCxBTLqBgWzyFqydw2F84SM/zr1TiqR
TLSHT1AB963397A8BC4A81F5BE642410138DAED767D1BB2B560A0C9C1F63DC38E77E07C51939
Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/6.7/packages//arm//OpenEXR-2.4.1.tgz
MD559C06E710FF094A3DC6FA4494A34B4C4
SHA-1901EC88CE7C12D6C170B4B15E73399457BC5657C
SHA-256FD2C47D7BC1E2C008795F5A58ACAA7711839D8042823166225DC51B6AEE3C334
SSDEEP196608:ArjTRdnbNfVoYZGyAPvCd7G/OnRJEapKRS0DTkwqPJhyT7dM:ArXpfVPZGyAPvOL/xpKRSOrgGhM
TLSHT1AF8633DDDF80DC95293DF1184E605318EE6AF44C680999A6ACE9093CAECFBDDE78D401
Key Value
MD54CECA31C9E270EA23ABF54F6A4603982
PackageArcharmv7hl
PackageDescriptionThis is actually several separate C++11/C++14/C++17 libraries: - "date.h" is a header-only library which builds upon <chrono>. It adds some new duration types, and new time_point types. It also adds "field" types such as year_month_day which is a struct {year, month, day}. And it provides convenient means to convert between the "field" types and the time_point types. - "tz.h" / "tz.cpp" are a timezone library built on top of the "date.h" library. This timezone library is a complete parser of the IANA timezone database. It provides for an easy way to access all of the data in this database, using the types from "date.h" and <chrono>. The IANA database also includes data on leap seconds, and this library provides utilities to compute with that information as well. Slightly modified versions of "date.h" and "tz.h" were voted into the C++20 working draft.
PackageMaintainerFedora Project
PackageNamedate-devel
PackageRelease1.20200207git9a0ee25.fc32
PackageVersion2.4.1
SHA-1BC3C89B2E15957D1A2600FD02EBEBBFA14154E00
SHA-2562E5C748D587D03284308A5116CE23F5CDBC05D4A024D783884D56C075A1EFF0B
Key Value
FileSize43884
MD5FBCB3D2055C4A13DE80D54CD6A3C3420
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.4.1-2
SHA-1D6BD656385D276A81708D61E2C47A855FA9B8F47
SHA-256393BE74B4B391A1389355587CAA4B50681B4C997DEFBC2870D41D554017CD4C7
Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/6.7/packages//i386//OpenEXR-2.4.1.tgz
MD5AEA64D64495E563B2CAF755AC4707DED
SHA-1E688FAB12B632478509E3FDCCE5C6CF063774E33
SHA-2562EE84D7915F254ADE5551BF8B69A7E9005CF30BF58CE6A083DD515B67F350881
SSDEEP196608:a4gJFTo/BErATiwROcfuB1CrGBT21QRbpBXZ3MuK1y6CtqeFO7iy:MJFU/1JccsorGBT21QdrZ3MuK1y6QdFW
TLSHT1C7863349BF84CDCA353DA11F8655C21CECB9722E7CCA2E1898E11A3C3D8E7CC659D985
Key Value
FileSize43896
MD58CB755D6C7978A91EB58DA39D96E20A9
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.4.1-2
SHA-1008B5B161F3BCAADE937A6DE342F0A36B88F5CC8
SHA-256F1B7F4ED8D87FCC0685169DA458C8943F4763F1162D26E765B1870BDDCE36BCC
Key Value
FileSize43884
MD5C8190FA549D7C4F7E8676520AE8C8BD7
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.4.1-2
SHA-1A5FA6CDF9D541914D4A3256A3394AF4DC8E36658
SHA-2563104772D2A8F8C3F33F7D793EFAB0AF6777A461770E72BC4E9A372E9240E3B69
Key Value
FileSize43892
MD5DCEB8E6A69A2C0E8C5D0E925E0AE7584
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.4.1-2
SHA-131CFF8BF5D88193CDEBF15BDCF90EABFAF82A9A7
SHA-2564684B708A5A147A548B2749CBA03C5D2BDE1286004B2671039980E575E56506E
Key Value
MD5144A8F27327BB8A8F755AA08B0897A7D
PackageArcharmv7hl
PackageDescriptionDevelopment headers and libraries for Box2D.
PackageMaintainerakien <akien>
PackageNamelibbox2d-devel
PackageRelease2.mga8
PackageVersion2.4.1
SHA-1CDDCB0880DE1D0EA3903F33AF3E2A62CF88C8775
SHA-2563C75DDDFD57BF20F81EAF496460D84431252FED0CBF6061AE2380E517CE3222A
Key Value
MD54EEBE350BECA058DA3BBE729D725F0D0
PackageArchi686
PackageDescriptionThis is actually several separate C++11/C++14/C++17 libraries: - "date.h" is a header-only library which builds upon <chrono>. It adds some new duration types, and new time_point types. It also adds "field" types such as year_month_day which is a struct {year, month, day}. And it provides convenient means to convert between the "field" types and the time_point types. - "tz.h" / "tz.cpp" are a timezone library built on top of the "date.h" library. This timezone library is a complete parser of the IANA timezone database. It provides for an easy way to access all of the data in this database, using the types from "date.h" and <chrono>. The IANA database also includes data on leap seconds, and this library provides utilities to compute with that information as well. Slightly modified versions of "date.h" and "tz.h" were voted into the C++20 working draft.
PackageMaintainerFedora Project
PackageNamedate-devel
PackageRelease1.20200207git9a0ee25.fc32
PackageVersion2.4.1
SHA-18BC3962C2EB295B786777D795B3BE150BCDE9C13
SHA-2567B68A5EC68CE7907D50A488D72B4CE3B1A3BA71261834C51D9C881D62163E3C7
Key Value
MD58F3E9EDDBBF7FF67DB7DDC2BAA334F4B
PackageArchi586
PackageDescriptionDevelopment headers and libraries for Box2D.
PackageMaintainerakien <akien>
PackageNamelibbox2d-devel
PackageRelease2.mga8
PackageVersion2.4.1
SHA-1F0D287B837EBBF2F3E7F2D62EFEC97C0B50FD3B2
SHA-256A27CF34C29E49ABB745D84751215B815E4E4526BB3895B54FE3D413CEAB7068F