Result for CC106EEB6811959A7E5507D9EAC3A00DF4B7E973

Query result

Key Value
FileName./usr/share/man/man1/VRMLConverter.1.gz
FileSize934
MD596B599399CCCE92EFCF4B3E669E4EDC4
SHA-1CC106EEB6811959A7E5507D9EAC3A00DF4B7E973
SHA-2565FF520A7672CF83D1775D2D707868FD287873F60AA2311F50F54DFF11DF54968
SSDEEP24:XrcXL/B0QbaSLKji8U44D9X4HPyeSUM4w2eWsnqb:XErB0M2UlD6kI
TLSHT16A11C8B480FA50D547598067A4728B1C62280AE716408611FF1EEAC54CA97A3AE18158
hashlookup:parent-total20
hashlookup:trust100

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Parents (Total: 20)

The searched file hash is included in 20 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize238984
MD54A42E17329E3C5C51EFEA2F0133FCE2B
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-105CBC11E28B0BBC323A3F08495BBC163653A328B
SHA-256692CC69C8DDC8A2B43627CD4E03B8DCA9D3A64F645E99CF0E953EF78E0AF8E37
Key Value
FileSize229748
MD569C10619D9A1FDD3B40A22F2BEF7F181
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1078AFD8D77F5A7ADB3D0CE6D908E67CB6702FCA9
SHA-256308F8C12E6A45EFB59F2CC727BF89FC0A397D37829A47F932B1F3008C4C78274
Key Value
FileSize258504
MD519A1985E62AB27319F59DB3D5619BFB5
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-1.2
SHA-11B3195A9559EFF864B3304D9662AA11D9576AD6A
SHA-256831488072D29F2625CC26115FFE437790F1C36399E13E14DC0CBA1D40DA4426B
Key Value
FileSize215192
MD5C32E3EB3070071FD774107CA1DF94F74
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-1
SHA-12168F4393B159A1B7A40CABE4F13B98A29C6BFAC
SHA-256162E2FA80529D6FC7A1B53F809D3356353A00F1F67C4A594A4CB9FBC6F596926
Key Value
FileSize146772
MD5F44FEFF51B0C2094ADD144E5BC2E4A47
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.4+dfsg1-4
SHA-1382FFDA71030BDC4DC89781D93025D8B8EF8DDE2
SHA-25602A4D8428725AF97BBC93EDE0D94F5978C345F3685FBB6A9A60DDD83DC745338
Key Value
FileSize254488
MD50939438385E838951B9C9FA1369D9CA9
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-13F91A94FA7D6358103AD29B62FDA4F55E8C79723
SHA-25645B2D570937FE5116E500F930664CC1192BB37F6B19DFBEE19D92338325022FB
Key Value
FileSize226604
MD5FD318705FB7AED96DA640C17F2418DEF
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-1.2
SHA-141D0F65FBE53CE6807720D12BF402572A46A1856
SHA-256F6BB279CD40B1B4C0E312BB4AA9777626D8F98E81B87F5177D001DF676D26EB4
Key Value
FileSize226592
MD550D3E0C88A41FB0C9F401A5730B0A781
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1431CBCE8A8122674006B357ED1BBFB6A24923C58
SHA-256EC38DA21EA9AC42E11419A2A427CFD8F99841390B29C0E5B934C8748EAB8B30C
Key Value
FileSize258576
MD55B380448340804F13EF996A789F4106A
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-155E2377953EC842D4C00E50844C48E06146363D6
SHA-256E5B5E165DA2451A15FB7659A93F94BC52C6C46F5BD7E4F512265D36DDF1C518A
Key Value
FileSize146608
MD55EBBA0FE9AE6AB5F03561F4453050C42
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.5+dfsg1-1
SHA-16AF9C9D3914C546CC08571E8A4E613DBA709C0BC
SHA-256208CD182A7382CE30380E875D6798EE3D5331D661F1D908338EC6445C1FCF7BA