Key | Value |
---|---|
FileName | ./usr/lib/mips64el-linux-gnuabi64/libode.so.6.0.0 |
FileSize | 1243640 |
MD5 | 85F1DA386CA3E9F4EDAD4036C2F9788E |
SHA-1 | CBC153FAD390BDBD3162833BE39C8F87ED8598E3 |
SHA-256 | B6B5592BB4FAAF4C26EB3705E4D9FCF7B672FE51FE0A03633E244FC512BD33B6 |
SSDEEP | 12288:l8VnI3jnCfNZvx+glaOGfqogHjZP+gYgdj7PztCPqrzvZavDY6OrIA:lInMjCFZv1p5+gYgdjrztCPqrzsOrI |
TLSH | T1CA454A03AF4C5E57C0D7CE304C37C356576C1D9A61A4422A7AEC5B9EBE2E2AD0BC7588 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 362222 |
MD5 | A10D8F9FDD0238CE06A15C95985D5073 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 4B4047E5286CB0CB7599AFF9B39FE2F7AE131CA2 |
SHA-256 | 840D1451F4649C3CD49F24162E26C6FB5D48BAE97A8FB1C5089A2BB09D1CBB76 |