Result for C9BDEC6681FD05A8F398CB52FC98DBEF5BB3A4F7

Query result

Key Value
FileName./usr/lib/debug/liberis-1.3.so.11
FileSize4886511
MD5AB77CFBF592C1573CEB6419F525C5123
SHA-1C9BDEC6681FD05A8F398CB52FC98DBEF5BB3A4F7
SHA-256FCC826812304D83C8C7919513AE171D0B6D74410285DA84B7A4B2C614C908E46
SSDEEP49152:tOGvGOOY7n16ElXwgssIfwbGMHGFrZT832bMyv8mJ3gzNuWsdZJ3TJeJwXYZy/NJ:zvGeZAQyemvi8
TLSHT1E9367C6B42BA6E02C696F7B0D09B0B6073919851FB9543AB40B9FB885DC37C86F07DD1
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1780260
MD532A68FA0E96DF283B72C69F19DFF1D32
PackageDescriptionThe WorldForge client entity library - debugging library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the debugging library.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-1.3-11-dbg
PackageSectionlibdevel
PackageVersion1.3.10-2
SHA-1FFC4C171E4D046587E90AE0A31D3D6F620CE9357
SHA-256BB8D01488A577036AFAF51A66B19DF00746D710C44549690821DB7688286F138