Result for C9BA0F07B0D7888CD7D385D6D0E4EBE95A9D4479

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/liberis-1.3.so.20.0.0
FileSize786288
MD539A63CE7502FE0ABC1D5FD3763ECC8A0
SHA-1C9BA0F07B0D7888CD7D385D6D0E4EBE95A9D4479
SHA-256DBFAFF3807680791FE54E01C45338F9EB7C0EE99971C4212B98280E45FD664B2
SSDEEP12288:p7Fse4A7MZvv9qj9T+8yZLktUcedhWRmB88sz2fdlDIgm:p7Fse42Mdve+8yJktUcedMZ8sW7x
TLSHT18FF43A1BF685ECB2C82304F2174BC7B2A92156318247C097F6855E9CA5F64D6AF0E7B3
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize308040
MD53010700420A44854C130CC2A66458BEC
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-20
PackageSectionlibs
PackageVersion1.3.21-0.1
SHA-157BE602A18BCF3575E9EE6BB2CEC22ED128B71F8
SHA-2565054EE7CF7A4F5DA4CCC7EFBE09331536ADB673E4ED886021DBD289855C1BB9F