Result for C7447D5CCD9BED246D12F7F63FB33334706BF33B

Query result

Key Value
FileName./usr/lib/debug/.build-id/fb/a92d614fbedce4a22b42a377d77e9cd79832fb.debug
FileSize3050900
MD5261C5E42B176CC9C7C5545C5C4041DF3
SHA-1C7447D5CCD9BED246D12F7F63FB33334706BF33B
SHA-2561AD8D72F8308943446D66CA2B7761B2352F40E5AC3551447F454E5F2036E341D
SSDEEP49152:SK8Wp/Zn0aE9I28UCw4BcEsys2D6Fr0ifQ0vr+pfemZnuepAXPyZzJcSnXQBXEGy:L8MR0K1w4BfsysS6FRfgpuEAXKXAXZIr
TLSHT1CBE523734DDECD84CD8669BAD01F7891B273088CC89A550385AAAF583CC178E3F5BE56
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2999816
MD5D6219284BC388A7B4E6348DE1DE29032
PackageDescriptionWorldForge client entity library - debugging library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the debugging library.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-20-dbg
PackageSectiondebug
PackageVersion1.3.21-0.1
SHA-1B97D574C26F45841EEDE355A91FE08B5617300CF
SHA-256B4FA3CCF70A33AD6119A564D1B3C11DCAB547ED0967B20198B616E2B12EE3451