Key | Value |
---|---|
FileName | ./usr/lib/powerpc64le-linux-gnu/libode.so.8.0.2 |
FileSize | 1312800 |
MD5 | DF132396E1DD1805FA5825C8EC5A1CBE |
SHA-1 | C38897D5A382FBCFB801AB2777CC9458F58416EA |
SHA-256 | 6C4989152D178E25624C426C3F86329ED5EEFF4F94EF5702A008D291FA7E0174 |
SSDEEP | 12288:TD8mgr7i0wgZy8xktNAtlMTyoL3bz0EesadN/lYbPBy6O+oPMfyMnRMX1Wg:TDwr7i0wGJENAnM2KM+q7YbJy6WeQp |
TLSH | T12B556C33734C6AA5CB40683F83AE6A1163993D4D01646913FA41530FBDEAB25CF97BC9 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 414840 |
MD5 | F44D5A00426AB8875BF91ABBB92D3D51 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 012153A6D3647CFD7353B15598CBD0BEFCBBDD91 |
SHA-256 | 1B3306E2072D376ED4528F3BBC2288BE89AE84D21C3B155BDD58C60A8203EE67 |