Result for C277F9F33EB67A4B63DCECDFCC619C2720E27F01

Query result

Key Value
FileName./usr/lib/debug/.build-id/42/d44c0e0fb364a24d37a590c94fd682a88e4bfc.debug
FileSize475922
MD5324EDCD2B62BCBBB3BE649BFE864D1A5
SHA-1C277F9F33EB67A4B63DCECDFCC619C2720E27F01
SHA-256F7C70D3170E16CD518528E2F757BC521DD9692D99ADDADAB7373EE155DB67636
SSDEEP12288:P7OTJoXYgplFwfZ3caWwje7cDJ8kgT2sMXaa:skYg3KHSgVeT2sMKa
TLSHT17FA4F1929BAEEC81C99DD93C6F0B5231B3710E1187A93FD7C255853D9CE68AC0F4B852
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize416962
MD5A18E92BE56E406B22D26E931080083E4
PackageDescription2D physics engine - debugging symbols 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the debugging symbols.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d2.3.0-dbg
PackageSectiondebug
PackageVersion2.3.1+ds-1
SHA-130B29E04D2890C8FB3980176DD86F61547C487FB
SHA-2567E845DBA4B0747FC5E653C2E71BC9DCE71E8BEEBD4F80D74A750137F6419903C