Result for BEDBDB43CA6968F09DF638FF896CC860DB1CA0A1

Query result

Key Value
FileName./usr/lib64/cmake/box2d/box2dConfigVersion.cmake
FileSize1722
MD5616F80DCAB786C3670B51A20E8D04619
SHA-1BEDBDB43CA6968F09DF638FF896CC860DB1CA0A1
SHA-2561374BE23901EBCCB453729BA4504E1403D0804D9DC8AD10F0BB87EF213E40C1A
SSDEEP48:pifh430Y30gu/Ei30O30bUKl30gq/mmdmEGg30gk30ge630KV30trjBaV130y30r:uRguMn7bUK+gf9EG5glge/KOKIXWe
TLSHT14231129B90485AF2A38646E356C73A74BB355051A37384E8F549B8CC4364E3483EF3EC
tar:gnameroot
tar:unameroot
hashlookup:parent-total31
hashlookup:trust100

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Parents (Total: 31)

The searched file hash is included in 31 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize43904
MD527532C6138A52A72374BD7A294D646D2
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.4.1-2
SHA-10157492C027BCC0EC82089B9C129CDA5C6CE7D61
SHA-2567F0903C52C03FA775EA35280A8B9DAC75DF03744B37A8D9CEE68ACB4182A8269
Key Value
FileNamehttp://archlinux.mirror.root.lu//pool//packages//box2d-2.4.1-1-x86_64.pkg.tar.zst
MD53658A8DF542FBCDDE65253AF6E74E2BB
SHA-105E5C8E7BBBA5CCC12D5F5A9CEA08F3A75082118
SHA-256D8AB46B68E0BFF9ED9599C6FDAB02024963A49E119D25AE83DE13A9591FC0F78
SSDEEP12288:kWBXAAh793zwXzPZKtkLBHCb+wWfEZDM+s4LqWCFjrhHg:kWn793zwXzPakL8+kM+ZLe9rhA
TLSHT1FDD42328E314D7615CAD8BBFEEEC8D71D93E8D1A93D78E669D36B44DC1A81FA0940043
Key Value
FileSize43892
MD5748BB496154A2395A540FB147F84C27C
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.4.1-2
SHA-11237A24D9FBE36389CAE480DADBD816C32CE3EFA
SHA-256FD15B6A5DADF782A7B137C3B3DE7407EB9887543B92C98061DD6A9EA5EA6633A
Key Value
MD522EAA190D2D4B3FEFF109347D4C722BC
PackageArchx86_64
PackageDescriptionBox2D is an open source C++ engine for simulating rigid bodies in 2D.
PackageNamelibbox2d-devel
PackageRelease2.2
PackageVersion2.4.1
SHA-12221C6B2AEA95DC5B32953924FB47A94F54AE569
SHA-25626D9122531DC1D84CD71A425D4E8E115C7DCAFBADC48FA550D60A6B2669860BC
Key Value
FileSize43896
MD5AD9D29C8CCBD60F783206B75356D277F
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.4.1-2
SHA-1297C7ED235FFA68B7BB9C9C721F97D97F8973956
SHA-256386D9AA8D2143BC3D78E39A86F9FDBB3351ABADED60D81C9FA257877F510F629
Key Value
MD5AD19351F071A2751C722DB502C591310
PackageArchx86_64
PackageDescriptionBox2D is an open source C++ engine for simulating rigid bodies in 2D.
PackageMaintainerhttps://www.suse.com/
PackageNamelibbox2d-devel
PackageRelease5.3.1
PackageVersion2.4.1
SHA-12FBD01D60D3142D67ABEEF84DDD3EC7A1B2B398D
SHA-256AFE8ABD8E4F8EB155D2F9942A91864F15B6204C59389844AE6B18464CBA617EC
Key Value
MD51903CEFE2A73A15E1F0EEE09B26244AB
PackageArchx86_64
PackageDescriptionBox2D is an open source C++ engine for simulating rigid bodies in 2D.
PackageNamelibbox2d-devel
PackageRelease5.2
PackageVersion2.4.1
SHA-13DDDD0A25018475980BD0D4E4D8995927A43D892
SHA-256169484D81233B009B809EDB9E3B26908938DB88D6051623228F883F1CA6AD4AC
Key Value
MD547E716D6E97CAE38665A0F2D014ECC64
PackageArchx86_64
PackageDescriptionDevelopment headers and libraries for Box2D.
PackageMaintainerakien <akien>
PackageNamelib64box2d-devel
PackageRelease2.mga8
PackageVersion2.4.1
SHA-13F63385FD90985D652EEFC5D26A4E162A737BCA5
SHA-256FC38D284CBD2B16E10F79DF843B6800A919B21952D04107A242647658A14E1EF
Key Value
MD59BEFBFBBAAA98E8E2286445B26A41BD3
PackageArchx86_64
PackageDescriptionThis is actually several separate C++11/C++14/C++17 libraries: - "date.h" is a header-only library which builds upon <chrono>. It adds some new duration types, and new time_point types. It also adds "field" types such as year_month_day which is a struct {year, month, day}. And it provides convenient means to convert between the "field" types and the time_point types. - "tz.h" / "tz.cpp" are a timezone library built on top of the "date.h" library. This timezone library is a complete parser of the IANA timezone database. It provides for an easy way to access all of the data in this database, using the types from "date.h" and <chrono>. The IANA database also includes data on leap seconds, and this library provides utilities to compute with that information as well. Slightly modified versions of "date.h" and "tz.h" were voted into the C++20 working draft.
PackageMaintainerFedora Project
PackageNamedate-devel
PackageRelease1.20200207git9a0ee25.fc32
PackageVersion2.4.1
SHA-14BBF389DE1CB0F7ECF6415253D4E3FB84F7B1F97
SHA-256EEF88F99AAEB38768F37479AFADA0A16C052E50E3FF46F1E9510EC9D48D55BCC
Key Value
MD563A570AAECE93381DFAAE54E0E23CAEB
PackageArchx86_64
PackageDescriptionBox2D is an open source C++ engine for simulating rigid bodies in 2D.
PackageNamelibbox2d-devel
PackageRelease5.3
PackageVersion2.4.1
SHA-152AB5880EB94F8DE61CA2DD047B8728F5E56A4E0
SHA-256D0AC54DF8213FE77465FA6B74033D94130B58542335EF7EFF6FD0C144C5C8C8C