Result for BD23208E8006F5A5604B2EEBE3CBBF7996A632EB

Query result

Key Value
FileName./usr/lib/s390x-linux-gnu/libassimp.so.3.3.1
FileSize7285088
MD59C42B7AF533377438B3C137EA9140F27
SHA-1BD23208E8006F5A5604B2EEBE3CBBF7996A632EB
SHA-256094BBF0E73788794AE54762255DA6FD6E9610CBD5F2E440323EECBC4EDE9C1A4
SSDEEP49152:ovzrgZoLrQ8h84Hpi60wTD4AmbznsxVaRv0a6AquAZBbrpMWMQeTH00jH6rQz3TZ:oLrgZoL5mmBd2a2
TLSHT11C76F896A520C356D0B56A33E1DB1AB291363CF72AE46D0CDAD9FB373CB23305615932
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1560610
MD51936503CD4C6A863B653EB3D90E97995
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp3v5
PackageSectionlibs
PackageVersion3.3.1~dfsg-4+b1
SHA-1F96424F58E2625163150A6D2800562A7A9748C93
SHA-256071E546B913685F11AA2233B2E72602F12C836D7C7E715CB0FE5937659A8553E