Result for BD01CCF05A663A74F13A1699C2EA235073A95C93

Query result

Key Value
FileNamesnap-hashlookup-import/usr/share/doc/libogre-1.9-dev/copyright
FileSize20294
MD50DA09FF8956D0D3016B64DE97AB214CC
SHA-1BD01CCF05A663A74F13A1699C2EA235073A95C93
SHA-256650100DF2AB7ECC00BE53D57511C8EACBFB3BBF7A760C023DD9F7B9AC6C5B325
SHA-5127BE1DBFDA284D4B2EF105A5333F381A1EDD7E598C0A1398A3009476012E06ECDC3F41AF5B1CFAC0A4F91042624532633710DA5C7829D9C62755C96065D1264B7
SSDEEP384:prGYfu3nCqRtYfa0PJYfa0PzTAyoSJ5CuC/tN2DnFru2ic8O:IYaztYyGYy1yoSJ5RyNCuFO
TLSHT11292F91D77180B733BC603D27D1968CBF26AB11E76AF9689B05CC285633746D82F70A5
insert-timestamp1728228969.8123798
mimetypetext/plain
sourcesnap:v6uYHwANKFR0x49yy8sk473QCiV4fkpV_2
hashlookup:parent-total79
hashlookup:trust100

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Parents (Total: 79)

The searched file hash is included in 79 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize145228
MD5CE1C76D66FFC58303E553AF83B2DF7B9
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-1074B40D1A71D5FB4D9B2F9692E9D287614330160
SHA-256A9B2D31118AFDE7C4714E1B37F6A347056E7178E394556AD8C98769F5E001C89
Key Value
FileSize2356808
MD5A87B326D1E7E897A7D5EAD3ECCC89B2A
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12.1
SHA-1090FD507BC285FCF117C82F31D4F8153D0B39392
SHA-2561CF76501C9205A7066789BB9D735A084D6F305C83F4253ED003DF1B60A4EDA73
Key Value
FileSize993148
MD5042C36938C88879889CD1B804065928D
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10A23B9EF4E5072C1C0EB5B308C9BD815289A880A
SHA-2562A5878BD7BDF8431F8D1154E8FAFD9553BA0A8A40A3AC12EBBB184A9997170A6
Key Value
FileSize993352
MD500A460E86607C951870CD41847B85A62
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10ADF7F8E9AE10103785D494CC90877C831A047B8
SHA-256E55F129E1237B8670CD8154E18028544B66DD00E41FC655B58DEE296DF952C5D
Key Value
FileSize993180
MD5EB48AD7B2DDA48708D23B333D3119B9D
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10BA541C606DB38F0BBEB164FAE508D84A6BE024D
SHA-2566398B23331D580924845250C9558B8F90EC4A6ACCF4957258E11059BCDCB6915
Key Value
FileSize127808
MD51CD636A6312E7112A6F1FDCF09F6134A
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10F611DCF84A14859F8CEEC8AE0ABDCCBC3C744DB
SHA-2567D520562F86B51EDD4A4DDC2DC1C0C938997A57F7A8290FD61C9DA14B067E722
Key Value
FileSize140940
MD50B0BE5E25C019BA60BECE05EED2F9ED8
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10F668E5C19C05E17DDE992D6D3AE3ED92A1971AB
SHA-2561BBB628EABD66CFD0E589C52EE867F76F0599BFE6E8A4B494B5753CBBA86DF07
Key Value
FileSize993704
MD5050D0BC7DFA99B0F5EEAEF5D689AB0BF
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-112C82A051C25FFE388C1453346B985ECD05293AD
SHA-2564CB39A87FE96F3AA07D495F082185AB8ECFCDD71C14104DDA0FF4CA0E58FE1D9
Key Value
FileSize134172
MD54913930063634A269B66DACDBD19EFCC
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-119824EB144A1F90C5129AFA81917E469797C2E44
SHA-2563D99EADFA9B37D289E5A0770FAAB14A52618800A051A624D78574D4906866B4B
Key Value
FileSize2302904
MD5BF418ED4906996DCD3A269BD2D2148E4
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12.1
SHA-11F846139B0B8D492A4D8C49D06D896EEED9822CE
SHA-256DB72240933033BB992C8D6B253653EFE462E218E3CC9BAF1FD0921D8018D26AC