Result for B8229E11C82B00C9F0F198B4867799731E826B7C

Query result

Key Value
FileName./usr/games/openmw
FileSize13495372
MD5B03075500A829CFFF524C17478F15ACD
SHA-1B8229E11C82B00C9F0F198B4867799731E826B7C
SHA-25601C0905B1E8B9938C9631B2A6C2D15536C3AD035CF29B69EA516D40C245AD30E
SSDEEP393216:QxllAWgKfK71jv1V/HpUjXQnqUd650LVT98wc5:QxzNL21jNV/HpUjAqU2A8wc5
TLSHT18AD64B5AFB11E872F56350F02347D7F25410AA32A05B80A2FE4AAF9978751D19F0E7B3
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize3882652
MD5D30F1A6DCBDF7A54F473741766E51CB1
PackageDescriptionOpen-world RPG game engine OpenMW is a open-source openw-world RPG game engine that started off as an reimplementation of the Bethesda Game Studios game engine used by The Elder Scrolls III: Morrowind. The project scope has grown to wanting to support more games and allows, with the help of the editor, for developers and content creators to make their own games. . To play Morrowind, the "Data Files" are required from the original game.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameopenmw
PackageSectiongames
PackageVersion0.46.0-3
SHA-14BD26E902A2A7B6D49D3292D0DE0C6C8CD40B1E7
SHA-256BBD7B799A3CB1E2607958F3629C28BBEB17E01813BF04833525A5A45C654BDBE