Key | Value |
---|---|
FileName | ./usr/lib/libode.so.1.1.1 |
FileSize | 977664 |
MD5 | F793CD43343D3279EE1C603B4B58D21B |
SHA-1 | AEA979F8874A38657325FA41B4E5DDB42D3B31DE |
SHA-256 | 31CF664D41BD592133DCC2678CEA6A03B529BCE8458624FBE08272791BD945CE |
SSDEEP | 24576:B1ILy2O5sDXtg8V9nGA9SHJiJ1+z9ZbvUPlmrQO3:BUyOJB |
TLSH | T1702539497195C8DCD0BAB47076B6F6A7BA393488421C087717E69E342F7DF021EC7A62 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 320422 |
MD5 | 9DD812097543692AB8C0D8E2DB043E96 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode1 |
PackageSection | libs |
PackageVersion | 2:0.11.1-4.1 |
SHA-1 | 6A28CA26DF11199691DEF7EE4F7203464DBF16AE |
SHA-256 | ADCEF90F9D2A668A7765FCDA58B778CBC7868D6C21548313110A0D5D4DD89DAD |