Result for AA76DBB71895BF64D8E1C0CC5CD4BE7A5AE51E97

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/liberis-1.3.so.21.0.0
FileSize743472
MD582A9075952466C653C332BF9FE38B465
SHA-1AA76DBB71895BF64D8E1C0CC5CD4BE7A5AE51E97
SHA-256152519DFD6121457E451C2B19BFBE53D66188C979022D01B3B8F2AF0E67242C6
SSDEEP12288:TtSmiuPL28kXuh32SQ0ImgB9m01KmziNsVo8mHZ28z8/Kx4wwLCPdl2zhwq3:kmiuPLDx4963f/dY
TLSHT1F2F45B1BF69A1CFEC0E1DA34921F59A37931B89EC234BA67714897311E46B205F3EB41
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize281104
MD5FF21BC80CE58903343DEFFECF06984E5
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-7+b1
SHA-13741510C39D82E20B3A14573FAA212AFFD9A2608
SHA-256FBD4FD233E31FB34DB5041D6A99220F3478CB48B43DD37C722C13980554AD0E5