Result for AA145C81E83B53254C659530771487DA74CB047F

Query result

Key Value
FileName./usr/share/doc/ogre-1.9-tools/changelog.html.gz
FileSize22300
MD5F8988D0F59D0F753C2C140F705F358B0
SHA-1AA145C81E83B53254C659530771487DA74CB047F
SHA-256E802A29F6ECF4D5497801B32C22F00C927FF437FDBA477115B2A36FFC2286AB9
SSDEEP384:jQeIONFlRgV84ufVTJ/rI7jHNtOwNWLUVglGSfTxqXr8Rg6PdQOTiVwLPi1:UefFUVUfk7ptO0dShRHQOTO1
TLSHT157A2E1D15D709E28C84FE5422C4BD51B0456A880F4E819B8F675E1FAF758983FC2A2AB
hashlookup:parent-total121
hashlookup:trust100

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Parents (Total: 121)

The searched file hash is included in 121 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize58408464
MD54521D6458B7DCCC5477401314C9C48FF
PackageDescription3D Object-Oriented Graphics Rendering Engine (debugging libs) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the debugging version of the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5-dbg
PackageSectiondebug
PackageVersion1.9.0+dfsg1-7+b4
SHA-101AAAC8B610EBC0C93A7E510E08C309107E1B88F
SHA-25632BD64AC447990896A109AEE1C9E23226D43AB5864500F822BE4D33D40EC751E
Key Value
FileSize995152
MD5D45B1DE151A066C9FF7E7A43AAF97DBD
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-7+b4
SHA-103B545F5A537A95138E3944E9556FEC81F78B602
SHA-256864C625630CEC2353AE0305141252CE6513131F7993FF09311CEED5BD16277B9
Key Value
FileSize145228
MD5CE1C76D66FFC58303E553AF83B2DF7B9
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-1074B40D1A71D5FB4D9B2F9692E9D287614330160
SHA-256A9B2D31118AFDE7C4714E1B37F6A347056E7178E394556AD8C98769F5E001C89
Key Value
FileSize2356808
MD5A87B326D1E7E897A7D5EAD3ECCC89B2A
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12.1
SHA-1090FD507BC285FCF117C82F31D4F8153D0B39392
SHA-2561CF76501C9205A7066789BB9D735A084D6F305C83F4253ED003DF1B60A4EDA73
Key Value
FileSize2954382
MD578D8E88621EC79E91DD98E8ED6C317ED
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-7+b4
SHA-10940DDF60B14C88E5D7096C025EB6E88DFAEB348
SHA-256DC2C962B38A1894D7B5B6B0C82D654FDEE55F692CD1B3D0703C46A3F7FA28E4A
Key Value
FileSize993148
MD5042C36938C88879889CD1B804065928D
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10A23B9EF4E5072C1C0EB5B308C9BD815289A880A
SHA-2562A5878BD7BDF8431F8D1154E8FAFD9553BA0A8A40A3AC12EBBB184A9997170A6
Key Value
FileSize993352
MD500A460E86607C951870CD41847B85A62
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10ADF7F8E9AE10103785D494CC90877C831A047B8
SHA-256E55F129E1237B8670CD8154E18028544B66DD00E41FC655B58DEE296DF952C5D
Key Value
FileSize993180
MD5EB48AD7B2DDA48708D23B333D3119B9D
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10BA541C606DB38F0BBEB164FAE508D84A6BE024D
SHA-2566398B23331D580924845250C9558B8F90EC4A6ACCF4957258E11059BCDCB6915
Key Value
FileSize127808
MD51CD636A6312E7112A6F1FDCF09F6134A
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10F611DCF84A14859F8CEEC8AE0ABDCCBC3C744DB
SHA-2567D520562F86B51EDD4A4DDC2DC1C0C938997A57F7A8290FD61C9DA14B067E722
Key Value
FileSize140940
MD50B0BE5E25C019BA60BECE05EED2F9ED8
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10F668E5C19C05E17DDE992D6D3AE3ED92A1971AB
SHA-2561BBB628EABD66CFD0E589C52EE867F76F0599BFE6E8A4B494B5753CBBA86DF07