Result for A8CDB90DF6997F98E70E573016463D0AE5D47DAB

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/liberis-1.3.so.21.0.0
FileSize747512
MD5D0888D34F4A6096EA3FC4BD2B32E72BC
SHA-1A8CDB90DF6997F98E70E573016463D0AE5D47DAB
SHA-256E9D0B7C6B9FAD711A7208765B8B97FC32E0D93856DCDAA6EE4C7BAC5C8A41908
SSDEEP6144:nvm2pOeIsiuP8d91WQzN5D5kaQKJln2njtOtXNfz0qdqu0ba140VyWZxbbZrUi2Q:vpNiuP8dKQx51L0Pp0sWRmSI
TLSHT16CF47D56774D2D02D9C7F73D5E8F5363702B9C9AD269C0E73412A21CBEC26A8DE36980
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize214484
MD5BB80FDA5B61B79960B4051D6690A5E31
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-6ubuntu1
SHA-1101B65DBB8D2ADCF3F6A43CF14666422E55B5AC3
SHA-25603D7ED1821CAB28917421DCC20F701B68F77561F1957AB6F901004222C11D5C8