Result for 9651E7F2AACA769C94983CCBD48E0A73225912C7

Query result

Key Value
FileName./usr/lib/mips-linux-gnu/libassimp.so.4.1.0
FileSize8211224
MD5FC59F15C5C62253D0347D01AF69128E7
SHA-19651E7F2AACA769C94983CCBD48E0A73225912C7
SHA-256C8B73CCE7727CF0903ECD1C5AEBEA1264183034D2BA361A3AEE80A573AF96C81
SSDEEP49152:6Idoks65IIE3wOoNb3fXDRfSrWH6tBdoFDZxlWKPgHEPN8CZg1AXY6XBVexT4aUt:6nf4NNGo3
TLSHT127860A913791CF1DF365967008B388E6779524B339E19788A22EF21C3A5090E656FFF8
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1731940
MD51190B3EF41DF6D4D7C6718F8889A96EB
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp4
PackageSectionlibs
PackageVersion4.1.0~dfsg-5
SHA-11536C5DEF53874A9950D11FC620167058E55B13C
SHA-256DE6539F90FF079130AF64E3F856FBC5065A8C3E62E3353A2D8B50B447D5D3F89