Result for 8EAEB0AA079042EDC054FF686D7FF688307E3F21

Query result

Key Value
FileName./usr/share/dart/cmake/dart_collision-odeTargets-relwithdebinfo.cmake
FileSize965
MD541A09AA2AFBFD204438A0254AD419865
SHA-18EAEB0AA079042EDC054FF686D7FF688307E3F21
SHA-256321B44C5F174F46570BC669932559F57DDC9DF25255DEF88E5419DD489E8EC92
SSDEEP24:x3m7dS0qUMYALvfgtIRvijWIJ5h5N5ujWITjUu:FJUMXi5oPUu
TLSHT18411CC214F8C4AB342EBEC413CC22164F036CBFA4FCA7A4FB44557AE2290A19012EC0A
hashlookup:parent-total5
hashlookup:trust75

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Parents (Total: 5)

The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize25068
MD53A0979227C7D92430C255507DD9587EB
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b1
SHA-147F717B21EAA43C7299F4CD922878D6B2107A209
SHA-256BC8A1124B46BF5A5CB7F23C94C80E620E67F90095D21376AEFBF9D6CAD78BE3B
Key Value
FileSize25008
MD5486780D1D6D84313605D7C8601357D3A
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-11EECEE46FED972A8E50ED23E165614E7CA3FD856
SHA-25665C1C24D4F27C427EBB4BF353A2B9B34C2FAD106B449A10E02F4917ED656063A
Key Value
FileSize24716
MD5C66798385939AF8E069ADBAA3B3DE00E
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-116FA7E9A668C6DC62BAE7DC49C95D4893DBE201E
SHA-256D24D9114C720F496A3112E4D2CC1C4A4E96DD286AD8E21C260236802D12BEE78
Key Value
FileSize24788
MD56C380DE9D6ADCE183812377DAECDC35A
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-149E9452BA4714E1EF63CB1D8E45903C66B0300F9
SHA-256C52177313855197D12FBB2CFA1751238F9988053E85DFA9B5230FAEB91A5E4AB
Key Value
FileSize25068
MD56B88F55707B7A6BCCB18276BD27C27CA
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b2
SHA-1ADCEFCE8CF664E6E2063454713F83DDD35F6E7D4
SHA-25666AD1A5797B841BC3568A422C71879EDBE54C9A0A79AC4044E2F0A96AF5FF88B