Key | Value |
---|---|
FileName | ./usr/lib/i386-linux-gnu/cmake/charls/charlsConfigVersion.cmake |
FileSize | 2878 |
MD5 | 28E9A802E9FC1F05E71EC17BA3C8B69D |
SHA-1 | 8E7718EA04F52FCEAB28590CC5A416E637B31940 |
SHA-256 | 590F63850598496534F68592D0C5567A950114A52244B9E93C4532251DEBC46B |
SSDEEP | 48:pifh430Y30gu/Ei30O30bUKl30gq/mmypOV/mRvmEfKutmEpNATIuUSMV30gcpUC:uRguMn7bUK+gfLpOV/mRuEfjtmEpNATD |
TLSH | T1FF51794795489AF253868BD317C77938BA351096A3B384E4F54EB88C4754D7483BE3EC |
tar:gname | root |
tar:uname | root |
hashlookup:parent-total | 17 |
hashlookup:trust | 100 |
The searched file hash is included in 17 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 879CC989EC15A81913218DBED04403BF |
PackageArch | i586 |
PackageDescription | This package contains development files necessary for developing applications based on libfreerdp. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | freerdp-devel |
PackageRelease | 2.3 |
PackageVersion | 2.4.1 |
SHA-1 | 1AE1A1013425E5AF2C6B9126637953127034D21B |
SHA-256 | B7CF4E0B117D966EA3F2CF3B0C59D30CD0B4756016F319E27C3B5A19FBD75009 |
Key | Value |
---|---|
FileSize | 29220 |
MD5 | 854F33031871E6A92F98B5470939E414 |
PackageDescription | Implementation of the JPEG-LS standard (development libraries) CharLS is an optimized implementation of the JPEG-LS standard for lossless and near-lossless image compression . JPEG-LS (ISO-14495-1/ITU-T.87) is a standard derived from the Hewlett Packard LOCO algorithm. JPEG LS has low complexity (meaning fast compression) and high compression ratios, similar to JPEG 2000. JPEG-LS is more similar to the old Lossless JPEG than to JPEG 2000, but interestingly the two different techniques result in vastly different performance characteristics. . This package contains the development files. |
PackageMaintainer | Debian Med Packaging Team <debian-med-packaging@lists.alioth.debian.org> |
PackageName | libcharls-dev |
PackageSection | libdevel |
PackageVersion | 2.4.1-1 |
SHA-1 | 20AEA8E34AA4973FD92146429B886538E616218B |
SHA-256 | 8AF55610DB4FBFAB2FD1A7EFBC4246B9E8B307D561B32A035D82BD7BD870F42C |
Key | Value |
---|---|
FileName | http://dl-cdn.alpinelinux.org/alpine//edge//community//armhf//box2d-dev-2.4.1-r1.apk |
MD5 | E9243B8595C76F20B58255C68F0460B5 |
SHA-1 | 2E02A2F558803AAAB32A39F758F3F11484A9EB88 |
SHA-256 | A5A5AD60CCFAEDDFB029503BC3B18ECCA714F09C9BC2301D5BA62645B84817B3 |
SSDEEP | 1536:PoSiW9wYIO1Kt/Prvimp5Ru3qcAVtR/dBuAV:PoSxWYID/PFp5EFurdBV |
TLSH | T18733019A273EB489CA4F3C523209E95DE1BD8C4FBCE086072D5686359F6B28D4B49532 |
Key | Value |
---|---|
FileSize | 44400 |
MD5 | D40301D965EC67E94FDE91D7D9B489FF |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.4.1-3 |
SHA-1 | 41B0C812338E6FC87B09E512740009521A9C723F |
SHA-256 | 121137E0C48D25AD201E8EA7BFD06E755341F3259092C7566DFCA94784CA2C73 |
Key | Value |
---|---|
MD5 | 8FA198EF7E2EF2FAE4550183E89578B0 |
PackageArch | i586 |
PackageDescription | Box2D is an open source C++ engine for simulating rigid bodies in 2D. |
PackageName | libbox2d-devel |
PackageRelease | 16.25 |
PackageVersion | 2.4.1 |
SHA-1 | 4A13D7BDF143CFDB87B8FFBB8C856279B55F79B2 |
SHA-256 | 20B8FC973A97B19549422B76A746C0456BFF7F903EA3179CB770D5A353F9FD67 |
Key | Value |
---|---|
FileSize | 44404 |
MD5 | 0E77E6F4C8B05223225B58D1EDE11ADC |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.4.1-3 |
SHA-1 | 5BB641C6DC8A91CB3B6946BEEF9D81E72BD57AD7 |
SHA-256 | 8CE90A6F1DADEBB451389F84217486BB98316527A77186D474432B4A628DF4AE |
Key | Value |
---|---|
MD5 | CF24F2E991088E9001C61700B50B310A |
PackageArch | i586 |
PackageDescription | Box2D is an open source C++ engine for simulating rigid bodies in 2D. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | libbox2d-devel |
PackageRelease | 2.4 |
PackageVersion | 2.4.1 |
SHA-1 | 5F002F20DF6FB3C7FDDF2D6F99BC308D01EF7D0F |
SHA-256 | 47FD711363206F528194470252520937C67B77201A255DB982F92D046CD6FDBD |
Key | Value |
---|---|
FileName | http://dl-cdn.alpinelinux.org/alpine/latest-stable//community//armhf//box2d-dev-2.4.1-r1.apk |
MD5 | A2FA36A3B47B2574EEB015EA05D23D53 |
SHA-1 | 67CE1A802F4A63CBD32C45A9ED7B6FFFD5A29685 |
SHA-256 | B4D9CBF865DAA7353A9DCE6F5F19B9CD00742C69EB98118BEFECD52457D23337 |
SSDEEP | 1536:ooSiW9wYIO1Kt/Prvimp5Ru3qcA7eDVst:ooSxWYID/PFp5EF66m |
TLSH | T12A33F1A93B3EB8DD971E3C623715E91FC0BC8C8FACA046136D2186365F5A68D4F06871 |
Key | Value |
---|---|
FileSize | 44408 |
MD5 | 56C8AFBFB12F81C6971B60B5CCC09019 |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.4.1-3 |
SHA-1 | 7C7EC3504885A38DB6A026AC3FC81F4081A5B664 |
SHA-256 | 36E77AF975E3B3AB8C5E4DEC1A2E039F941088DA3C741271F7066CAA00573441 |
Key | Value |
---|---|
FileName | http://dl-cdn.alpinelinux.org/alpine/latest-stable//community//armv7//box2d-dev-2.4.1-r1.apk |
MD5 | 525F61BE8591E41D602C82F2242D17BF |
SHA-1 | 9E2093B9A4AC26BECAAC78B7F78C35D1F93732F4 |
SHA-256 | FCB06B3006EB26FDC53F5073145EE3397FAF9260F1A331EEF6D9F16F299A776D |
SSDEEP | 1536:FoSiW9wYIO1Kt/Prvimp5Ru3qcA7eDVst:FoSxWYID/PFp5EF66m |
TLSH | T19833F1A63B3EB4DE8B1E3C623715E90EC0FD8C8FAC644513692186365F9A6CD4F06871 |