Result for 8B1DCE48E9CA5E794C644F891C291C4B2A443412

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libassimp.so.5.0.0
FileSize14689984
MD59FB087D8662818E7BAB74EDB02C33E51
SHA-18B1DCE48E9CA5E794C644F891C291C4B2A443412
SHA-25650CA51F8ADA16CF3711A43839CD4605525F34E5941DA6D81540FA10CE3103737
SSDEEP98304:ZnpOd+2RGvRiusX/jeKd900S0ZATCLHf3ioaXwz8N8gJLK7:ZpOd+wGvRKiCS08CzfSoaXw0XxI
TLSHT18EE618E2364DB693DB021C3B479DF960335A7D050D2C69417B01734F9BBB7528B2AE8A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2727704
MD5BBD772E5EF7A037D4E47CAC81234658B
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.0.1~ds0-3
SHA-1452F84D49179F5CE4ECE6267AE7C06CD6DA2696A
SHA-256C358D9FB45E3B8C65BCF78B1F57E191F4AAB66A3961DFBCCBF33E82FFC4BE983