Key | Value |
---|---|
FileName | ./usr/lib/arm-linux-gnueabihf/libode.so.8.0.2 |
FileSize | 787876 |
MD5 | 848FC868C5B82E971F39ACA4446228E6 |
SHA-1 | 8AB2D9B83F6C80564DFBE6E8E97AB1D590DB9EC5 |
SHA-256 | 5EE15D5E52181BD43E728CA27E143E67A4D250058506C20789AE831CDCCCB472 |
SSDEEP | 12288:QD7p87qJat3e/Y/vD53ffzkEODoVBS8TUxVv+0qruJHm7w:QJ87qJatxffzkhHv+trWG |
TLSH | T174F49DEBF0170A45D4C4A632857F5F643EE09CC811787E4B9DD48328BA579E81F7A2B2 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 337692 |
MD5 | 0F90EA893A0271D4E80AB20DB8C9EDF9 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 950E31880C8F6AABB6E0F696D67431BD0B0EB0DF |
SHA-256 | C3FF357F30EA094C28F614A7813F97AB4CB8CF8EB9528BCC3FFB80E11311A18D |