Result for 81DF07901F5DE06D029DE9E2B1AF5A7412104510

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan_sdl-0.8.1.so.1.1.0
FileSize38300
MD54173B840A0C13ED0FE2463CABB81D35F
SHA-181DF07901F5DE06D029DE9E2B1AF5A7412104510
SHA-256CC7BE2FCEAD727911645E32A595A6AC93688944FCD6C982AF203B24378B377CA
SSDEEP768:bCwZDFxuCUS9suAGn1I550zPI2RqrsEhSQK6oCK:bpZDFxuCUSGLf550z1cs+roN
TLSHT18D03080E78C55932C8D02B3475CE073EE1126DD8E7AFB71A51081B44BDA7C8F4E6AB86
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize25724
MD5979FC03A3198EAF677C320A4A700CC76
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1C0FDDE1EC5A7E12CEA2011477FCF65D3F2657F5F
SHA-2568FC5CD1B2E41EF14196C7583F3382263F84B7AD3FD2E640690F8B87DEE4890D1