Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1381 |
MD5 | ED614CEBC466B90291FE4D1EE039A794 |
SHA-1 | 8048ADDE37FEC531B6F730EE347A6EB9353C9A89 |
SHA-256 | F7D35E61636C9C6A0C5F438CC40B05FA5CCCD92A8E183657C09264864FF3C0FC |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidmvF+GM4ys+KdO:aNs6J702is301pbSmvF+x4oK8 |
TLSH | T10B213331730C6572260F09AA37CD9087BAA2C21B23167C1CF6DEE3500F418B973EA384 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 0870518C704251CEB2E0527F0854016B |
PackageArch | ppc64 |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Koji |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 6.fc16 |
PackageVersion | 1.3.12 |
SHA-1 | 9C82F12182388DD2A97029EC24EA3C16D0263136 |
SHA-256 | B5CC3B927CF5D1813DC08324177B9CD207293F0CE127448667D496B6B51DB04D |