Result for 800F1D515555F1DE686A9B494A68347D9AF68E26

Query result

Key Value
FileName./usr/share/dart/cmake/dart_collision-odeTargets-relwithdebinfo.cmake
FileSize959
MD5F000286185A519F1F3C7F0D48CBE103F
SHA-1800F1D515555F1DE686A9B494A68347D9AF68E26
SHA-2569803C274E333C035DDDBB8AF8B312B07D6DA2B3B09CFB560257092AC371A08CA
SSDEEP24:x3m7dS0qUMYALvfgtIRviHIJ5h5N5uHITjUu:FJUMXiaEAUu
TLSHT14911CC150F8C49A342EBED853CC22160F036DBFB4ECA790FB00517DE2290915016E80A
hashlookup:parent-total5
hashlookup:trust75

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Parents (Total: 5)

The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize24728
MD5BDC0D93DD0C461D32F85512DF86C3606
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-1980C232C4D1AB314CD0AC8EDA99DD726E761753D
SHA-256815C485B0C1ED4F26E55B2F3BA0F5FE7204D15CBEB996B43F0A18D5A60A3C457
Key Value
FileSize25096
MD5ADAA16A830B37E814E29C58C0DCC86D2
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b2
SHA-198A8656D949B99B78726FD0499D7552C79F4A958
SHA-25610F1421F8C560DBE6C34461D4822424F53784CA9D4C42B66396C5C136562082B
Key Value
FileSize25024
MD55ADAE783869C008E2BCD1CE551645341
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-1824EF54699BD9DB32C4A90371133D6F0D69BB7A4
SHA-256B016F19FEDF737182208CE5E572A7B8100AADDEBD9239259BA290155110E1D7B
Key Value
FileSize24788
MD5CFF13F4CD05E3524FE8D1961332F770B
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-1223B611A3F88D45096E592368547B88BC64E075E
SHA-256B5A7A1188705597B9EF449B61A1E2E5F15B128E335B838683149D0D686BDA520
Key Value
FileSize25076
MD55CF8377D6A1F3433E0E86901A845EB4A
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b1
SHA-1135FD8E98BFD3ED1737C57D8E242392E2B61CCC4
SHA-256630D8F29FB73B43D902786955CD142480FB332B71F59AC17CF97D0038719C703