Key | Value |
---|---|
FileName | ./usr/lib/x86_64-linux-gnu/libode.so.8.0.2 |
FileSize | 1193992 |
MD5 | A688A3A121E44132C788574EA6A014ED |
SHA-1 | 7F93A5664A02949F4634DB83DF929D6353F4DAD5 |
SHA-256 | AE130EDE4C93C9478CA83DA5FE7B0EAF7E22ACCA19E201A942E27EB4601B0FB3 |
SSDEEP | 12288:awdx7O3aACsTIKtdzShxV6yar5XVZelTwLLP0/1uPhLQhXlk2QRBOtKqsAY:ag7O3JX8KtSx3a+UL8/1gLR2ywKq |
TLSH | T134455B4971918CECD4A9F83075BAF6637A38344C421C187717EA9E243F7AF111EDBA62 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 407832 |
MD5 | 79A7DA52E6CA1B2EAB89CDAEE91A80B3 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 860E6567039471436996212058081AF96CCC36E2 |
SHA-256 | 6748926A0EA95AE28BDBE55EA339291781DE067FD1249E19146FE8F1AC12651F |