Result for 7D6C6B13878D7E63F7CBD2016160FE5630D0086A

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libguichan_sdl-0.8.1.so.1.1.0
FileSize46448
MD52F38F7C0794298CE6DA630ABF8919DBA
SHA-17D6C6B13878D7E63F7CBD2016160FE5630D0086A
SHA-25611FA1F87FA122E13A4E28AA99BD682EA93DE9B09DD50C093651FEDCC96D42B83
SSDEEP768:m5YXrJ6n7XoGfTRlHCcJsZEcgUDPSO8fJ6CfhQGTmfR9x0:miJ6n7XvtXSOcgbnTfhQGgR
TLSHT15E23D609BFCB84FDE5974AF148C3921BCA195E827125DF56E7043F5DE0F366A080A25E
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize27716
MD5A9C56F80C087DB620C7E3DC438F2E239
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1
PackageSectionlibs
PackageVersion0.8.2-13
SHA-1BEE678DE19690786CD99F7A2171788C6D0FDD99D
SHA-2563390E91C311E0464EF49964539A915BA751B4D5556C631521143CB34EFDCBED4