Result for 75FEF3B91877759AA8B113BFF79BD4CEF34A9F94

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/libguichan-0.8.1.so.1.1.0
FileSize404320
MD573A34C99EFB186456688AFE8D3222B6A
SHA-175FEF3B91877759AA8B113BFF79BD4CEF34A9F94
SHA-256020B80BF89932A5DDF07499EDB60796AFAAD3506082958F851D67A5EBD61513A
SSDEEP3072:yph3X3cK7dA71JwyYD95WI7/H6jzozXJAoXnsWZIi/vtgO89i+gSzKbo:+l3dARGDaoXnpa6vn8Bg0i
TLSHT1D684C717ABCC5E17ECD68F314C27D225E2AC2CD36725D11B3A54BBAD3C3B6CA0641989
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize96622
MD5B217A9E42853D5923C5C9CF377D0E774
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-1170534B335EEDF6DBE87ED8FFABA00B6639B78AF
SHA-256B3D1A9FB7FCAC623BF6B9B5351AD47933984093A813C142882C50A6002622B8B