Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1379 |
MD5 | 262EA655B86F933382B7912CF2BC6A13 |
SHA-1 | 70CE57A0A696E6C7C78C7B80C1BDF97968A0E91E |
SHA-256 | AB5046C8AEBC34A50DE3C187DF0E805A79A48E985D726E61CFE308A3B99EB19D |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidtA4vFfGM4ys+KdO:aNs6J702is301pbSBvFfx4oK8 |
TLSH | T1B821FE31630C6976164F09AA3BCD9487BAA2C21B23167C1CF6DEE3504F4197973EA680 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 5D3EEC9C0574381E93A3E5AFE17029D7 |
PackageArch | s390x |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Fedora Project |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 4.fc15 |
PackageVersion | 1.3.12 |
SHA-1 | 142AA79533D74F22AA71A75F81C8C86718E0A655 |
SHA-256 | EBB9C87228F97BCD4ED3695EDB301B522C17F1AF0BE47A647D8F1AB353D4971C |