Result for 70CE57A0A696E6C7C78C7B80C1BDF97968A0E91E

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1379
MD5262EA655B86F933382B7912CF2BC6A13
SHA-170CE57A0A696E6C7C78C7B80C1BDF97968A0E91E
SHA-256AB5046C8AEBC34A50DE3C187DF0E805A79A48E985D726E61CFE308A3B99EB19D
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidtA4vFfGM4ys+KdO:aNs6J702is301pbSBvFfx4oK8
TLSHT1B821FE31630C6976164F09AA3BCD9487BAA2C21B23167C1CF6DEE3504F4197973EA680
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD55D3EEC9C0574381E93A3E5AFE17029D7
PackageArchs390x
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerFedora Project
PackageNameGraphicsMagick-c++-devel
PackageRelease4.fc15
PackageVersion1.3.12
SHA-1142AA79533D74F22AA71A75F81C8C86718E0A655
SHA-256EBB9C87228F97BCD4ED3695EDB301B522C17F1AF0BE47A647D8F1AB353D4971C