Result for 6F601FA51607746CDFEDB615E94C3DD058E9E718

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/liberis-1.3.so.21.0.0
FileSize796048
MD59E46D968B21A885653268D126F0BCE27
SHA-16F601FA51607746CDFEDB615E94C3DD058E9E718
SHA-256AC12E01C00641DBC02011B4E0B0401C7A671042F67228AE69B06918639325122
SSDEEP12288:K3/iuw5isLp2WA5DELn5iZAAVh6jNOW1g5Y4yX1:K3/iuw5bppAgn5ihQNOW1i/yl
TLSHT14905181EDE12E872E89351F5230BE7B3A4106731A157C093F2856F9C79B11E2A61FB63
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize252406
MD5255A3711C73B69E13F3AF898DDC31A97
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-4
SHA-1EA006AC6A26C565F8C77208146BDD8D7A86A9F3B
SHA-2567FB8DA68155C8A0057423FBA7D1B6B89F5A2EEFF8B709FBF064703793277BB8F